Here are all challenges for The Perfect Tower game. if I miss anyone. please let me know.
Yes
Does Fire Taste f.e. Stack with fire dmg increase?
Tested it and the 2 Combinations i tried do not stack Taste with element increase
Enemies: Fire Water
Wave: 111
Restictions: 7 Modules at T1 max
Blueprints:
multishoot
fire atttack
magma foundation
shoot speed
multi shoot
bouncing
impetus
Reward: Phoenix bounce (x DMG with 10 times bounce on red enemies)
Challenge 2
Enemies: Earth
Wave: 325
Restictions: 5 Modules T2 Max
Blueprints: (weakness Elekticity)
Best try so far:
Wave 87 (4+ mil base dmg)
basis attack
multishoot
attack speed
Impetus
electric taste
Reward: +5% resource drop per finished Challenge
Challenge 3
Enemies: Nature
Wave: 500
Restictions: 5 Blue Modules T3 Max
Blueprints: (weakness earth) nature exchange needed?
Reward: Module?
Challenge 4 SOLVED
Enemies: Neutral Fire Nature Water
Wave: 50
Restictions: 5 Modules No Blue T4 max
Blueprints:
attack speed
impetus
ice shards
electricity taste
multi shoot
Reward: planned strike (max tier 5 every 8th attack is 25% more dmg)
Challenge 5
Enemies: Neutral Fire Earth
Wave: 20
Restictions: 6 Modules (max 2 Red)
Neutral enemies only take damage from unsiversal Dmg
Neutral towers do Universal dmg
Universal dmg does no Dmg on Neutral enemies
Blueprints: (electricity is 300% total dmg but must be combined with neutral))
Reward: Module
Challenge 6
Enemies: Nature Earth
Wave: 60
Restictions: 10 Modules ( 4 Red 4 Blue 2 Violett max) T5 Max
Enemies only have 1% HP
Enemies do 10 Times more DMG
Blueprints: (electricity is 300% total dmg)
Reward: Module
By Eggility
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I did the 2nd challenge by going tank. granite foundation, adaptive regen, earth resistance, Relflect and combustion. But i think you can probably switch up the reflect for something else.
with some of the health upgrades from the trade post it was easy to get 45m regen which they cant fight through. So you just sit there with 100 enemies hitting you 😛
Indeed Slomo got it for the 2nd.
I did the same logic on the challenge #3 of the 2nd region. Had : Basic attack – Attack speed – Splash – Granite foundation – Electric resistence – adaptive regeneration.
Took 3H but work