Introduction to Deputy
The Deputy seems straightforward with a one time use day ability to shoot anyone in town with a Powerful Attack but it requires a lot of thought and deduction. Deputy is by far one of the strongest town members in the game but has a high risk if it goes wrong as the Hangman will hang you immediately after you shoot if you hit a member of the Town.
How and When to Shoot
Step 1. Click the button on the top right.
Step 2. Select who to shoot.
Step 3. Confirm.
When To Shoot.
Similar to Vigilante, the player must really think about their shot before taking it; you need to keep a pretty close eye on not just the words, but the actions of every non-confirmed member of town.
This means in set role lists tracking every claim and the information they provide, seeing votes on evils and if anyone is hesitant to put up a Coven member or voting innocent/abstaining in their lynching. These actions are more important than simply someone being quiet, especially with the additions of Ritualist and Doomsayer, people are far less likely to be claiming out loud if they aren’t TI.
You want to look for people who are splitting votes and trying to delay towns actions during the day, voting against town, or having contradictory information against a town member. If a One For One Lynch (1F1) ends up getting a Town lynched, its safe to shoot the Evil on the other side of the 1F1 afterwards.
Things To Be Careful Of
- Shooting too early – Once you have shot you are a sitting duck, you’re confirmed and have no more ability. Holding it until it’s useful (or even dying with it) is better than killing Town with a random shot.
- Revealing yourself early – As with most TK roles you want to avoid outright claiming early so you’re less of a target for evils, you are automatically confirmed when you shoot so you should always have a fake or vague claim in your pocket to keep yourself alive until it’s time to shoot.
- Quiet Town – As mentioned before, you do not want to risk shooting just because someone is quiet. Whispering them to check their role in private is much more beneficial than just shooting them.
- Unique Roles – It’s important to remember what roles are unique, meaning only ONE can be in each game. This is Town Power (TPow) which is Mayor, Jailor, Monarch, and Prosecutor. Meaning if there’s more than one claim, or one dead, someone is lying.
While I’ve mentioned holding your ability for a better shot, that won’t always arise, sometimes it is better to confirm yourself by shooting a guaranteed evil who’s getting lynched and leading the town. The deputy leading takes a lot of pressure off TPow and will allow you to unify town in focussing on hunting down Evil factions.
It can be beneficial to resolve 1F1’s with a shot early on, as Coven losing a member is harder on them than town potentially losing 2. It’s a 50/50 you must judge but it comes with the risk of a Neutral being one of the parties involved, of which you will kill 2 Town for no Coven.
- Town of Salem 2: Vigilante Role Guide & How to Master
- Town of Salem 2: Veteran Role Guide & How to Master
- Town of Salem 2: A Comprehensive Guide to Coroner
- Town of Salem 2: Referral Rewards & Referral Guide