theHunter Call of the Wild: Bloodhound DLC Full Guide

Full guide on bloodhound statuses, traits and in-game mechanics

 

Getting started

To get your first dog you need to access the kennel in any outpost or tent.
The first dog will be given to you for free, but any next dog will cost you 45000 cash.

There are 6 fur types available, you also can choose between male and female variant:

Black and tan fullcoat

Black and tan saddle

Liver and tan fullcoat

Liver and tan saddle

Red and black pigmented

Red and liver pigmented

Once you’re satisfied with how your dog looks, you can buy it.
You’ll see a small window where you can type a name for your dog.


Be careful, there is no in-game option to rename or delete your dog after you buy it!

After purchasing a dog, it will appear in a kennel under My dogs tab

Taking your dog on a hunt

First of all you need to activate your dog.
To take the dog out of a kennel choose the dog you want to use, then click “SET AS ACTIVE”

Your dog will immediately spawn somewhere nearby.

Dog statuses and level

There are two statuses of your bloodhound: Focus and Bond

Focus is a “stamina” of your dog. It affects how quick and how well a dog performs a task.
Every time you give any command, focus will deplete by some amount.
Focus will regenerate over time if you don’t give any commands to your dog. You can also restore it by putting your dog back to kennel.

Bond shows how well you treat your dog. If your bond is high, a dog will have a boost to Focus regeneration. Low bond will result in opposite effect. You can raise your bond by praising, petting, playing and giving a treat.

A bloodhound also has two separate level bars: Companion and Tracker

Companion level is always increasing while you’re on a hunt with your dog. This level is used to unlock new traits for your dog. Also higher Companion level will affect how attentive your dog to your commands and how willing it will be to stay close to you.

Tracker level shows how experienced is your bloodhound at tracking. It increases when your dog performs any tracking action. Tracker level will affect how fast and how good your dog will be at tracking.

There are currently 30 Companion levels and 15 Tracker levels.

Command wheel

You can give your dog commands and interact with it. There are two command wheels, one – when you’re on some distance from your dog, second – when you’re close to your dog and when you look at it.
By default, you need to hold [B] to open up both wheels.

Remote command wheel:

Close interaction command wheel:

Let’s go over some behavior and movement options available on these wheels.

  • Stay
    Will order your dog stop and remain on its current place.
  • Sit
    Similar to stay, the dog will sit and remain on its current place.
  • Lay down
    As options above, the dog will lie down and remain on its current place.
  • Heel
    Will order your dog to follow you and stay close to you, mostly on your left side.

There are also several options to interact with your dog to increase your bond:

  • Praise
    You’ll endorse your dog by whistling. Gives little amount of bond.
  • Play
    A dog will give you its paw. Gives slightly more bond, than a praise.
  • Pet
    You’ll pet your dog. Gives even more bond.
  • Give treat

    This option appears on a close interaction command wheel, when you have doggy biscuits in your inventory. You can get it in a shop under EQUIPMENT -> CONSUMABLES.

    This option gives the most bond out of 4 options.

Context sensitive commands

There are also some quick commands available for your dog

  • Quick Heel command
    Instead of using the command wheel, you can tap [B] once and your dog will heel to you.
  • Quick Track command
    Again, instead of using the command wheel, you can tap [B] once, after you’ve examined a blood clue and if you’re within 5 meters of it. Then your dog will start tracking that trail.
  • Quick Petting
    When your dog is idling or sitting, come close to it and tap [B] once.

Bloodhound traits

Every 5 Companion levels you’ll be able to choose between two perks.
There are 12 traits in total. You can have only 6 active at a time.

Choose traits wisely, there is no option to revert them.

Here’s an explanation for all given traits:

  • LEVEL 5

    Loving

    Increases your maximum Bond

    Shortcut

    Without this trait your dog will directly follow a trail. But with this trait active it will be able to skip over some clues in favor of more recent ones, making its overall path shorter and quicker.

  • LEVEL 10

    6th sense

    With this trait active, your dog will be able to alert you if there’s an animal nearby that’s about to be spooked. A dog will snuggle to the ground and its state will change to “Critical position”.

    Nosy

    Increases the default ~60m radius by ~50m at which your dog is able to find a blood clue.
    (See Tracking section for more info)

  • LEVEL 15

    Howl

    Purely cosmetic function. It makes your dog howl.
    When a dog howls in a group of other dogs in multiplayer, they will also howl.

    Nosier

    Your dog will be better at finding smaller blood clues, if your shot wasn’t good enough.

  • LEVEL 20

    Sharp

    Increases your maximum Focus

    Spotted

    With this trait your dog will be able to highlight a wounded animal that you’re tracking. Useful, when you messed up your shot and wounded animal has ran far away.

  • LEVEL 25

    Close

    With this trait your dog will remain at your heel for a longer period of time.

    Poop-dar

    Increases a chance of your dog finding fresh droppings while it’s wandering around.
    (Note: it still doesn’t track an animal itself with this trait. It just tells you that there are fresh droppings nearby)

  • LEVEL 30

    Brave

    With this trait your dog will have a chance to scare off predators from attacking you.
    (Note: this trait only works for predatotrs, like wolves. Your dog still won’t be able to scare an aggressive buffalo, for example)

    Master tracker

    With this trait your dog will have a chance to skip the blood trail altogether and go straight to the downed animal.

Tracking

Bloodhounds are only able to track wounded animals, so to use your dog you’ll need to shoot an animal first.
The severity of an injury will affect how quick and precise your dog will be able to follow the trail.

There are two options for tracking:

  • First option is good when you don’t remember where exactly you’ve shot an animal. To use it, just move into area where presumably the blood clue is. Then just press Track on a command wheel. The dog then will look for a blood in a small area around it. By default it’s around 60 meters, with the Nosy trait this area will be around 110 meters.

    Dog state will change to “Searching for blood”. If it finds a blood, a dog will run towards it and then will follow a blood trail, its state will change to “Tracking blood”. If there’s no blood around, dog state will say “Track not found”.
  • Second option is used when you’ve spotted the blood trail yourself. To use it, first examine the blood clue and then use Track on a command wheel. Your dog then will follow this specific trail. It’s good to use when you have multiple blood clues of several animals and you need to track a specific one.

Eventually your dog will lead you towards an animal you shot. It will never fail at it, however at lower levels of FocusBond and Tracker level it may take longer time.
There’s no need to wait for your dog to bark once it stopped near an animal. Mechanically, a dog “finds” an animal the moment it gets close to it.

Dog states

Once you have your dog out, you’ll notice a small state window above your compass.
It will tell you what your dog is doing at the moment.

Let’s take a look at all states

  • Idling

    Basic dog state. In this state it will wander around. It will still follow you, though not as close as when it’s heeling. There’s a chance it will find some droppings while in this state.
  • Heeling

    This state will appear once you use Heel command. In this state your dog will stay very close to you for some period of time. This time period increases with dog’s experience, Close trait and your bond.
  • Sitting

    Appears when you use Sit command.
    (Note: if you move too far away, a dog will follow you ignoring this command)
  • Lying down

    Appears when you use Lay down command.
    (Note: if you move too far away, a dog will follow you ignoring this command)
  • Searching for blood

    Appears when you command your dog to search for a blood clue somewhere close to you.
  • Tracking blood

    Appears when your dog finds a blood clue and follows a blood trail.
  • Track not found

    Appears if your dog wasn’t able to find a blood clue.
  • Critical state
    (Screenshot soon)
    This state is triggered by 6th sense trait. It means that there’s an animal close to you and you can spook it.

By Revolver “Shalashaska” Ocelot

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