Shiren the Wanderer The Tower of Fortune and the Dice of Fate Trap List

What it looks like and what it does

 

1/5
Image
Name
Effect (Shiren)
Effect (Monster)
Effect (Item)
TRAP
Wood Arrow
Wood Arrow flies from the left of the direction Shiren is facing. Deals 4~6 damage.
Wood Arrow flies from the left of the direction the monster is facing. Deals 4~6 damage.
Wood Arrow flies from the left of the direction Shiren is facing.
TRAP
Iron Arrow
Iron Arrow flies from the left of the direction Shiren is facing.
Deals more damage than Wood Arrow Trap.
Iron Arrow flies from the left of the direction the monster is facing. Deals more damage than Wood Arrow Trap.
Iron Arrow flies from the left of the direction Shiren is facing.
TRAP
Poison Arrow
Poison Arrow flies from the left of the direction Shiren is facing.
Deals 4~6 damage and decreases strength by 1.
Poison Arrow flies from the left of the direction the monster is facing. Deals 4~6 damage and inflicts Weakened. Buffs both Scorpions and Mutaikons.
Poison Arrow flies from the left of the direction Shiren is facing.
TRAP
Log
Log flies from the direction Shiren is facing, knocking him backward 10 tiles.
(4 times max)
Log flies from the direction the monster is facing, knocking them backward 10 tiles.
Log flies from the direction Shiren is facing.
TRAP
Rockslide
Rock falls from above.
Deals 16~20 damage.
Rock falls from above.
Deals 16~20 damage.
Rock falls from above.
TRAP
Metal Block
Metal falls from above.
Deals 32~38 damage.
Metal falls from above.
Deals 32~38 damage.
Metal falls from above.
TRAP
Explosion
Halves current HP.
With Trapper Bracelet:
Halves current HP.
Without: The monster vanishes.
(No experience points)
The item vanishes.
2/5

 

Image
Name
Effect (Shiren)
Effect (Monster)
Effect (Item)
TRAP
Big Explosion
Sets current HP to 1.
With Trapper Bracelet:
Sets current HP to 1.
Without:
The monster vanishes.
(No experience points)
The item vanishes.
TRAP
Rust
Decreases equipped weapon and shield upgrade values by 1.
Extinguishes torches.
Chance for tag to come off when equipment rusts.
Inflicts Wizened.
Trap activates.
TRAP
Strip
Unequips equipped weapon, shield, and bracelets even if cursed.
Inflicts Weakened and Wizened statuses.
Trap activates.
TRAP
Trip
Deals 2~3 damage and
makes you drop items.
Dropped pots can shatter.
Deals 2~3 damage.
Zaloklefts, Mixers, and Froggos will drop the item they’re carrying.
Trap activates.
TRAP
Decay
Onigiri and peaches not inside pots instantly rot.
Become Rotten Onigiri.
(No experience points)
Gyazas are immune.
(Receives 2 damage)
Onigiri and peaches become rotten.
TRAP
Curse
1 item is cursed or sealed.
If the selected item is already cursed, it will change to being sealed, and vice versa.
Inflicts Sealed.
Curse Girls will be Buffed instead.
Item becomes cursed or sealed.
TRAP
Spring
Warps you to a different location on the current floor.
Warps the monster to a different location on the current floor.
Warps the item to a different location on the current floor.
3/5

 

Image
Name
Effect (Shiren)
Effect (Monster)
Effect (Item)
TRAP
Sleep
Inflicts Asleep.
(Sleeps for 6 turns)
Inflicts Asleep.
(Sleeps for 6 turns)
Trap activates.
TRAP
Blind
Inflicts Blind.
(Blind for 10 turns.
Everything went dark and you can’t read scrolls.
Enemy dots will still be revealed if you have Monster Detector Bracelet)
Inflicts Blind.
(Walks in a straight line for 10 turns.
If bumps into wall, change direction.
If bumps into other being, attacks it.
Also can’t use skills)
Trap activates.
TRAP
Shadow Bind
Inflicts Shadow Bound.
(Can’t move for 3 turns.
Can still attack or turn)
Inflicts Shadow Bound.
(Can’t move for 10 turns.
Can still attack or turn)
Trap activates.
TRAP
Spin
Inflicts Confused.
(Movement and attacks direction are randomized for 12 turns.
But doesn’t affect the direction of item use.
Can hurt ally while confused)
Inflicts Confused.
(Moves randomly and unable to use special attack for 20 turns)
Trap activates.
TRAP
Gauge Blind.
Inflicts Gauge Blind.
(HP and fullness bars are hidden for 100 turns.
Status number are shown as ???)
Inflicts Apathetic.
(just stands there doing nothing for 6 turns)
Trap activates.
TRAP
Onigiri
Inflicts Onigiri.
(Turn into Onigiri for 10 turns.
Really deadly.
Attack and Defense are set to 0.
Equipment has no effect. Can’t use item or Ability. Can’t even use the stairs.
Instant faint on certain attacks and trap.
Fire attack, Explosion attack, Decay trap, Mine trap. Also faints if you ends up in water tile somehow)
Inflicts Onigiri.
(Turn into Onigiri for 10 turns.
Same effects as Shiren.
Turns into Onigiri item if hit with said instant faint attack.
Fire or Explosion will turns it into Grilled Onigiri.
Water and Decay will turns it into Rotten Onigiri)
Nigiri Baby monsters will be Buffed instead.
Trap activates.
TRAP
Slow
Slows speed by 1 stage.
Slows speed by 1 stage.
Trap activates.
4/5

 

Image
Name
Effect (Shiren)
Effect (Monster)
Effect (Item)
TRAP
Hunger
Decreases fullness by 10.
Inflicts Weakened.
(Decrease damage by 50%, stackable 8 times,
up to 99%)
Polygon Spinnas will be Buffed instead.
Trap activates.
TRAP
Summon
Summons 4 monsters within a 1 tile radius.
(single use)
Summons 4 monsters within a 1 tile radius.
(single use)
Summons 4 monsters within a 1 tile radius.
(single use)
TRAP
Monster
Items in the room turn into monsters, including merchandise in stores.
(single use)
Items in the room turn into monsters, including merchandise in stores.
(single use)
Items in the room turn into monsters, including merchandise in stores.
(single use)
TRAP
Rage
Inflicts Enraged to all monsters in the room.
Inflicts Enraged to all monsters in the room.
(Doubles attack power for 50 turns.)
Trap activates.
TRAP
Cure Monster
Cures ailments of all monsters on the floor.
(single use)
Cures ailments of all monsters on the floor.
(single use)
Cures ailments of all monsters on the floor.
(single use)
It looks like a trio of circles
Multiplication
Creates many traps on the current floor.
(single use)
Creates many traps on the current floor.
(single use)
Creates many traps on the current floor.
(single use)
I Haven’t found it
Time Switch
(only in
Old Road)
Switches day to night, or night to day.
(single use)
Switches day to night, or night to day.
(single use)
Switches day to night, or night to day.
(single use)
5/5

 

Image
Name
Effect (Shiren)
Effect (Monster)
Effect (Item)
TRAP
Pit
Fall to the next floor if the dungeon has descending stairs.
Deals 6~8 damage.
The monster vanishes.
(No experience points)
The item vanishes.
I Haven’t Found it
Floor Warp
Warps you somewhere between 3~5 floors.
The monster vanishes.
(No experience points)
The item vanishes.
It Probably Look Like Stairs
Stairs?
Turns into a different trap and activates when stepped.
Does nothing.
Does nothing.
(Item lands next to it)
I Haven’t Found it
Duelist
Nothing happens.
Inflicts Dueling.
(lasts for 20 turns. Monster could drop friendship license when defeated by Shiren)
Trap activates.
TRAP
Point Switch
Adds points to your Point Card if it’s in your inventory when you step on the trap.
(single use)
No effect.
Trap activates.
Notes
Info taken from https://shirenthewanderer.com/shiren5/system/traps

How to make Monster trigger the trap?
You’d need to equip Trapper’s Bracelet (a reward from a certain post-game dungeon)

Any other way?
If Monster stands on the tile with trap (and there’s no item in that tile)
and the item you throw misses, it’ll drop to the tile and trigger the trap.
If you wear Inacc. Bracelet, your thrown items will always miss.
Very situational, but who knows, it might save you?

Thrown items that bounced on the wall will also trigger the trap.
What if there’s no wall to bounce on?
You can use Rocks but it’s limited to 3-tile radius.

“That thrown item just fell on a different tile!”
That tile (where the item is supposed to fall on) has a trap.


Explosion is dangerous. It damages you and destroy item in 1-tile radius.

But did you know?
Monster hit by the 1-tile radius blast also vanish instantly.
Onigiri (except the special kind) outside pot will be instantly grilled.
Decay trap rots your Onigiri? boom! grilled, safe to eat, also restores HP!

Explosion damages while Big Explosion sets your current HP to 1.
“So?” You can’t die if you step on Big Explosion while on 1 HP.


(something I’m unsure of)
Unless it’s a Monster Room or certain puzzle / tutorial dungeon.
I’ve never seen a trap on room’s entrance. Know what I’m talking about?
[T][O][T]
[O][T][O]
[T][O][T]
Imagine a 3×3 room with 4 connecting hallways.
Those 4 [O] tiles will never have a trap in them.
I’ve also never seen a Karakuri monster create trap on those entrance tiles.
Have you ever seen it?

By bat0

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