Samurai Bringer: The Sword Guide in Action Building

Having trouble swinging that sword? Don’t fret, for this guide is all about the sword, and all of the moves that can be mastered in the Action Builder.

 

Intro

A list of all possible moves (so far) with ol’ reliable. Most of these moves only require a handful of basic skills, so they should be easy to make for you squires. Also, these aren’t official move names, so rename them to “loosey juicey” or whatever.

Most of these moves can also be complemented with extra skills to slightly alter them. Other skills that generally work on anything (ExpandSamidarePowerWave , any elemental skills, etc.), won’t be mentioned, unless it changes that move significantly.

Some of these moves work both on one/dual wielding or only in one style, and I’ll label them as such (pay attention!).

Also you get to see how the guide gets progressively lazier the further you go, because I’m tired.

Our good friend, Date Masamune will be demonstrating today, because he has a cool eyepatch.

Down Slash (Sword/Dual Swords)

  • Adding a 2nd Slash Down will turn it into a heavy attack, adding a slight delay when preparing to strike.

Extra Skills/Moves

  • Step – The player dashes forward, then follows up with a slash. Adding more Step will increase the length of the dash.
  • Jump – The player jumps forward, swinging upon descending. Adding more Jump will increase the height.
  • Wave – HEAVY ATTACK ONLY: Once the attack is done, an AOE shockwave will be created.
  • Lightning – HEAVY ATTACK ONLY: Once the attack is done, a lighting bolt will strike in front of the player.

Slash Up (Sword/Dual Swords)


Extra Skills/Moves

  • Step – The player dashes forward, then follows up with a upward slash. Adding more Step will increase the length of the dash.
  • Jump – The player jumps forward, while attacking as they’re rising, like an uppercut. Adding more Jump will increase the height.

Slice (Sword/Dual Swords)

  • Adding a 2nd Slice will turn it into a heavy attack, adding a slight delay when preparing to strike.

Extra Skills/Moves

  • Step – The player dashes forward, then follows up with a slice. Adding more Step will increase the length of the dash.
  • Wave – HEAVY ATTACK ONLY: Once the heavy slice is done, a projectile will be fired.

Reverse Slice (Sword/Dual Swords)

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  • Adding a 2nd Reverse Slice will turn it into a heavy attack, adding a delay when preparing to strike

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Extra Skills/Moves

  • Step – The player quickly dashes forward, then follows up with a slice. Adding more Step will increase the length of the dash.

Slash Slices (Sword/Dual Swords)

  • A angled swing, combining the following: Down Slash and SliceDown Slash and Reverse SlashUp Slash and Slice, or Up Slash and Reverse Slice.
  • DUAL SWORD ONLY: Combining these skills will allow both skills to attack simultaneously. For example, using Up Slash and Slice results in one sword swinging upward, and the other going horizontal.

Extra Skills/Moves

  • Wave – After attacking, a projectile shockwave will be fired, damaging any foes.

Back Slice (Sword/Dual Swords)

  • The player takes a step back, then dashes forward with a heavy slice.
  • Adding more Step will increase the length of the forward dash, but not the backstep.
  • DUAL SWORDS ONLY: Reverse Sweep can also be used for this move.

Extra Skills/Moves

  • Wave – Once the slice is done, a projectile will be fired.

Thrust (Sword/Dual Swords)


Extra Skills/Moves

  • Step – Same attack but even further. Adding more Step increases the distance.
  • Wave – HEAVY ATTACK ONLY: After running it down and thrusting, a long but narrow shockwave projectile will fire.

Heavy Thrust (Sword/Dual Swords)

  • SWORD ONLY: Player charges forward with all their might, then thrusts really, really, hard. Wave can extend its range.
  • DUAL SWORDS ONLY: Player throws a rapid flurry of mini-stabs.

Sword Throw (Sword/Dual Swords)

  • Fling the **** out of your sword (You’ll get it back).
  • DUAL SWORDS ONLY: Need 4 Slash Down and 4 Manipulation to work. Throws both swords at a 45 degree angle.
  • Not certain what raising Manipulation does (pls help).

Ice Hop (Sword/Dual Swords)

  • Sword uppercut with ice pillars
  • If you hit nobody with this, you’re going to land on your own pillar and freeze yourself, stupid.
  • Also you only need one Jump, not 4.

Frost Stomp (Sword)

  • The player stabs their sword into the ground, creating ice pillars, and freezing yourself, stupid.
  • You could run this without the Ice skill, but it’ll look kinda naked without it.
  • Of course Wave works well here.

Lightning Strike (Sword)

  • The player calls upon jesus christ, does a flip and summons a line of lightning bolts.

Super Reverse Slice (Sword)

  • A longer and harder version of the heavy Reverse Slice.
  • The player also gets visibly pissed.

Extra Skills/Moves

  • Wave – Once the slice is done, a projectile will be fired.

Spinning Charge (Sword)

  • Become a helicopter and decapitate those at far distance.
  • Use Evil to be M. Bison.
  • Wave creates multiple shockwaves.

Shin Shoryuken (Sword)

  • Perform two perfect uppercuts
  • I’m just going to put Wave on everything now.
  • You can put Ice to make pillars, and freeze yourself.
  • Max Jump to go even higher!

Sawblade (Sword)

  • Locks you in place and starts rapidly spinning your sword.
  • Stack Samidare for the best results.

Moving Thrust (Dual Swords)

  • Throws a flurry of thrusts, while also moving forward.

Actual Helicopter (Dual Swords)

  • Spinning and flying upward. Like a helicopter
  • Jump, not 5.
  • Wave creates multiple shockwaves.

LET IT RIP! (Dual Swords)

TURN INTO A BEYBLADE!

Sub Weapon

  • Fling LOTS of swords into the crowds.
  • The more Manipulation, the more swords you get (Starting at 1).
  • You can have one sword on subs, and can still do this.

Thanks to Large Talons for his great guide, all credit to his effort. you can also read the original guide from Steam Community. enjoy the game.

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