Here is the Roblox Star Simulator Beta script for you to get the open-source, GUI and tool reach features in the game.
Note: The list of the available scripts is ranked by the released date. if there are any scripts in the list not work. please leave a comment, we will update it as soon as possible.
Updated April 2022 | We checked for new Star Simulator Script
Free Roblox Star Simulator Beta Script (Open Source)
Created by Z3ta from v3rmillion
Features:
- Unlock all land (Not Permanent)
- Unlock everyone’s land (Not Permanent)
- Infinite Iron (Requires 25 Iron ore)
- Infinite Planks (Requires 15 wood)
- Autofarm (For every material that isn’t a duplicate) This also mines the highest tier of Iron and wood, since they give more wood depending on your tool tier.
local Material = loadstring(game:HttpGet("https://raw.githubusercontent.com/Kinlei/MaterialLua/master/Module.lua"))()
local auto = {}
local Autofarm = false
auto.Wood = false
auto.Iron = false
auto.Cobalt = false
auto.Coins = false
auto.Amethyst = false
auto.Mushroom_Tree = false
auto.Emerald = false
auto.Topaz = false
auto.Green_Gem = false
auto.Cactus = false
auto.Ruby = false
local name = game:GetService("Players").LocalPlayer.Name
local axe = "Axe"
local pick = "Pickaxe"
local uphpevent = game:GetService("ReplicatedStorage").Attack.UpdateHPEvent;
local conv = game:GetService("ReplicatedStorage").Resources.Conversion;
local craft = game:GetService("ReplicatedStorage").Resources.BuildingRemo;
local showland = game:GetService("ReplicatedStorage").PlayerData.Unlocker.LandShow;
local plate = "IronPlate"
local plank = "Plank"
local all = "All"
local X = Material.Load({
Title = "Obsidain: Star Simulator Edition",
Style = 3,
SizeX = 500,
SizeY = 350,
Theme = "Dark",
})
local Y = X.New({
Title = "Main"
})
local Ye = X.New({
Title = "Credits"
})
-- I didn't know how to make the banners work.
local AAAA = Ye.Button({
Text = "Fungbert: UILib",
Callback = function()
end
})
local AAAAA = Ye.Button({
Text = "Z3ta: Features",
Callback = function()
end
})
if syn then
local XB = Y.Button({
Text = "Copy Discord Invite to clipboard",
Callback = function()
syn.write_clipboard("https://discord.gg/FQRPFeFWqN")
end
})
elseif ScriptWare then
local XB = Y.Button({
Text = "Copy Discord Invite to clipboard",
Callback = function()
setclipboard("https://discord.gg/FQRPFeFWqN")
end
})
else
local CB = Y.Button({
Text = "Discord: FQRPFeFWqN",
Callback = function()
end
})
end
local A = Y.Button({
Text = "Inf Planks (Requires 15 wood or more)",
Callback = function()
conv:InvokeServer(plank, all)
task.wait(0.1)
craft:InvokeServer(plank,math.huge)
end,
})
local AA = Y.Button({
Text = "Inf Iron (Requires 25 iron ore or more)",
Callback = function()
conv:InvokeServer(plate, all)
task.wait(0.1)
craft:InvokeServer(plate,math.huge)
end
})
local AAA = Y.Button({
Text = "Unlock all land (Not Permanant)",
})
local BB = Y.Button({
Text = "Unlock everyone's land (Not Permanant)",
Callback = function()
local t = {}
for i,v in pairs(game:GetService("Players"):GetChildren()) do
table.insert(t, v.Name)
end
for i,name in pairs(t) do
local data = game:GetService("Workspace")["Star_"..name].Player.Land:GetChildren()
for a,land in pairs(data) do
showland:FireServer(land)
end
end
end
})
local B = Y.Toggle({
Text = "Autofarm",
Callback = function(Value)
Autofarm = Value
end,
Enabled = false,
Menu = {
Information = function(self)
X.Banner({
Text = "Enables/Disables autofarming for the buttons below."
})
end
}
})
local E = Y.ChipSet({
Text = "Chipping away",
Callback = function(ChipSet)
table.foreach(ChipSet, function(Option, Value)
auto[Option] = Value
end)
end,
Options = {
Wood = false,
Iron = false,
Cobalt = false,
Coins = false,
Amethyst = false,
Mushroom_Tree = false,
Emerald = false,
Topaz = false,
Green_Gem = false,
Cactus = false,
Ruby = false,
}
})
while task.wait() do -- Warning even shitter code below.
if Autofarm == true then
if auto.Wood then
local data = game.Workspace["Star_"..name].Player.Land["Land_1140"].Tree["Tree_1006"]["1"]
uphpevent:FireServer(data,axe)
end
if auto.Iron then
local data = game:GetService("Workspace")["Star_"..name].Player.Land["Land_1090"].Ore["Ore_1009"]["2"];
uphpevent:FireServer(data,pick)
end
if auto.Coins then
local data = game:GetService("Workspace")["Star_"..name].Player.Land["Land_1070"].Ore["Ore_1004"]["1"];
uphpevent:FireServer(data,pick)
end
if auto.Cobalt then
local data = game:GetService("Workspace")["Star_"..name].Player.Land["Land_1015"].Ore["Ore_1002"]["1"];
uphpevent:FireServer(data,pick)
end
if auto.Amethyst then
local data = game:GetService("Workspace")["Star_"..name].Player.Land["Land_1067"].Ore["Ore_1005"]["1"];
uphpevent:FireServer(data,pick)
end
if auto.Mushroom_Tree then
local data = game:GetService("Workspace")["Star_Zeta_Dev"].Player.Land["Land_1076"].Tree["Tree_1008"]["1"];
uphpevent:FireServer(data,axe)
end
if auto.Emerald then
local data = game:GetService("Workspace")["Star_"..name].Player.Land["Land_1144"].Ore["Ore_1006"]["2"];
uphpevent:FireServer(data,pick)
end
if auto.Topaz then
local data = game.Workspace["Star_"..name].Player.Land["Land_1118"].Ore["Ore_1007"]["1"]
uphpevent:FireServer(data,pick)
end
if auto.Green_Gem then
local data = game.Workspace["Star_"..name].Player.Land["Land_1123"].Ore["Ore_1008"]["1"]
uphpevent:FireServer(data,pick)
end
if auto.Cactus then
local data = game.Workspace["Star_"..name].Player.Land["Land_1138"].Tree["Tree_1007"]["1"]
uphpevent:FireServer(data,axe)
end
if auto.Ruby then
local data = game.Workspace["Star_"..name].Player.Land["Land_1142"].Ore["Ore_1010"]["1"]
uphpevent:FireServer(data,pick)
end
else
end
end
Note: Quick tip for that uh long elseif statements you could have done
auto[Option] = Value
Free Roblox Star Simulator Beta Script GUI
Created by welliew from v3rmillion
Features:
- Loop farms (wood, metall, gold, etc)
- Loop conversions (planks,metall)
- Upgrade tools (axe, pickaxe)
- Open all lands [CLEINT ONLY]
loadstring(game:HttpGet("https://duder.cloud/lua/miscprojects/starsimbeta.lua"))()
Free Roblox Star Simulator Beta Tool Reach Script
Created by slixx from v3rmillion
getgenv().AxeSize = 10
getgenv().PickSize = 10
getAxe = function()
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if v.Name:match("axe") and not v.Name:match("Pick") then
return v:FindFirstChildWhichIsA"Part"
end
end
end
getPick = function()
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if v.Name:match("axe") and v.Name:match("Pick") then
return v:FindFirstChildWhichIsA"Part"
end
end
end
getAxe().Size = Vector3.new(getgenv().AxeSize,getgenv().AxeSize,getgenv().AxeSize)
getPick().Size = Vector3.new(getgenv().PickSize,getgenv().PickSize,getgenv().PickSize)
Note: This script is literally a copy of My Litter Universe.
About Roblox Star Simulator Beta
Star Simulator Beta is a game that was launched in Feburary 2022 and developed by Chongqing YYGAME.
Description
Star Simulator is a leisure and interesting simulation game with novel painting style and full of cool feeling。 Current features: 1. Open up the wasteland of the real planet and restore the details to make you immersive. 2. Interesting hidden colored eggs, with constant surprises in the process of exploration. 3. The design of various elements has more freedom and interest. 4. After obtaining more resources, you can choose to challenge stronger enemies. Next version plan: 1. Fly a spaceship, constantly unlock various maps, encounter new scenery and explore the mysterious outer space world. 2. Create a new planet in the universe, and you can explore the big world freely. 3. The fun and exciting interstellar journey brings a new national super leisure and entertainment challenge. 4. Classic sandbox construction games, cartoon 3D world exploration, more wonderful visual experience. 5. Mine, explore, build buildings, interact with cosmic merchants and earn more gold coins.
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