Mr.Mine: Automated Chest Grabbing (V.018)

Here is a way to grab chests without clicking on them!

Note: This method works in the latest version 0.18 if your game is not the latest version. please upgrade your game first.

 

Finding the file

  1. Open this folder:
your_drive:\Program Files (x86)\Steam\steamapps\common\MrMine\win-unpacked\resources\app\Shared\src\chest

 

  1. Look for the javascript file called:
ChestService.js

 

Edit the file

  1. Backup the file and open the original one with your text editor.
  2. Scroll down to line 148, you should see the next lines:
    rollForRandomChest(tenthOfDepth, source)
        {
            let validBlockDepths = this.getValidBlockDepths(tenthOfDepth);
    
            if(validBlockDepths.length && this.rollForBasicChest())
            {
                this.spawnChest(tenthOfDepth, source, this.rollForGoldenChest(), validBlockDepths);
            }
        }

     

  3. Add the next line after line 148:
    this.presentChest(tenthOfDepth);

     

    It shoud look like this:

    rollForRandomChest(tenthOfDepth, source)
        {
            let validBlockDepths = this.getValidBlockDepths(tenthOfDepth);
    
            if(validBlockDepths.length && this.rollForBasicChest())
            {
                this.spawnChest(tenthOfDepth, source, this.rollForGoldenChest(), validBlockDepths);
                this.presentChest(tenthOfDepth);
            }
        }

     

  4. Now go to line 199 and find the next function:
    presentChest(tenthOfDepth)
        {
            let chest = this.getChest(tenthOfDepth);
            if(!keysPressed["Shift"])
            {
                openUi(ChestWindow, undefined, chest);
            }
            else
            {
                this.giveChestReward(chest.tenthOfDepth);
                newNews(_("You got {0} from a Chest!", chestService.getChestRewardText()), true);
            }
    
            if(chest.isGolden)
            {
                trackEvent_FoundChest(1);
            }
            else
            {
                trackEvent_FoundChest(0);
            }
        }

     

  5. Change the presentChest function to look like this:
    presentChest(tenthOfDepth)
        {
            let chest = this.getChest(tenthOfDepth);
            
            this.giveChestReward(chest.tenthOfDepth);
            newNews(_("You got {0} from a Chest!", chestService.getChestRewardText()), true);
            
            if(chest.isGolden)
            {
                trackEvent_FoundChest(1);
            }
            else
            {
                trackEvent_FoundChest(0);
            }
        }

     

  6. Save and close the file
  7. Restart the game

 

Conclusion

Now you won’t see chest spawning, but you’ll get the rewards! You can checkout the Event Log for proof.

Related Posts:

Leave a Comment