Exoprimal: Exosuit Guide (Abilities and Their Potential Modules)

In this guide, I will explain every exosuit, their abilities, and potential modules for their abilities. (Work in progress)

 

Deadeye

About the Exosuit

A user-friendly, all-purpose exosuit. Excels at medium and long-distance combat.

Role: Assault
Primary Weapon: Assault rifle (Ravager)
Health: 500

Ravager

An assault rifle that can be fired full auto. Aim down the sights to increase its accuracy. Hold [Left Click] to fire, Hold [Right Click] to aim down sights.

Rifle Grenade

A grenade round that explodes on impact. Hold left click and press [E] to launch a grenade.

Dive Dodge

Performs an evasive roll. Use [W] [A] [S] [D] to change directions. Press [Q] to perform this action.

Thrust attack

A powerful strike that knocks back enemies. Charge to increase impact and range. Press [E] to perform this strike.

Cluster Salvo

Deploys multiple heavy weapons built into your armor that unleash overwhelming firepower straight ahead. When fully charged, press [Z] to activate the Overdrive ability.

Unique Modules
Name
Slot
Suit Level
Modified Ability
Attributes
Damage Chain
1
4
Ravager
– Landing consecutive hits with the ravager increases base damage by [LV.1: 5%].
Recharger
1
16
Ravager
– [LV.1] Very slightly reduces cooldown time for Rifle Grenade and Thrust Attack when landing hits with the ravager. Time reduced varies according to the enemy type.
Shot Grenade
2
6
Rifle Grenade
– [LV.1] Increases projectile speed and makes it fly on a straighter path
Piercing Thrust
2
8
Thrust Attack
– Increases base Thrust Attack damage by 20% and increases knockback distance of nearby enemies hit by a charged Thrust Attack.
Reload Dodge
3
12
Dive Dodge
– [LV.1] Automatically reloads weapon upon use.
– [LV.1] Increases cooldown time by 4 seconds.
Dive Dodge+
3
14
Dive Dodge
– [LV.1] Reduces flinching upon use.
– [LV.1] Temporarily dodge distance.
– [LV.1] Increases dodge distance.
– [LV.1] Increases cooldown time by 4 seconds.

Zephyr

About The Exosuit

A Speedy, melee-focused exosuit. Requires deft movement skills to compensate for its light armoring.

Role: Assault
Primary weapon: Energized Tonfas (Tonfa Blitz)
Health: 350

Tonfa Blitz

Unleashes a melee combo with tonfas that release waves of energy. [Left Click] to perform a melee attack.

Linear Strike

A powerful forward tackle. Sends some enemies flying and deals additional damage when they collide with walls or other enemies. [Right Click] to perform this ability.

Turbine Step

Executes a quick evade. Use W, A, S, D to change directions. Press [Q] to activate this ability.

Sky High

Kicks foes into the air. Press [E] to perform this ability.

Limiter Override

Undoes the limiter on Zephyr’s boost gears. Cooldown times are reduced briefly, allowing for faster combos. Also heals Zephyr upon activation. When fully charged, press [Z] to activate this Overdrive ability.

Double Jump

After your first jump, Press [Spacebar] for an additional jump while you’re in mid-air.

Unique Modules
Name
Slot
Level
Modified ability
Attributes
Assailer
1
4
Tonfa Blitz
– [LV.1] Hitting enemies with a timed combo attack very slightly reduces all ability cooldown timers.
– [LV.1] This effect is not applied while Limitar Override is active.
Melee Enhancer
1
16
Tonfa Blitz
– [LV.1] Increases base damage by 40%.
– [LV.1] Increases attack speed.
– [LV.1] Energy waves are no longer emitted
Skyfall
2
6
Sky High
– [LV.1] Enables an extra attack by pressing [Left Click].
– [LV.1] Donosaurs knocked back by the extra attack deal damage to enemies they hit
Rebound Strike
2
8
Linear Strike
– [LV.1] Increases chance of knocking back hostiles exofighters.
– [LV.1] Knocked back hostiles exofighters take 50% extra damage colliding with walls.
– [LV.1] Increases knockback distance of small dinosaurs.
Flash Step
3
12
Turbine Step
– [LV.1] Increases number of uses by 1.
– [LV.1] Reduces movement distance.
– [LV.1] Increases cooldown time by 2 seconds.
Gust Step
3
14
Turbine Step
– [LV.1] Slightly knocks back enemies upon use
– [LV.1] Reduces flinching upon use.
– [LV.1] Temporarily increases defence upon use.
– [LV.1] Increases cooldown time by 4 seconds.

Barrage

About the Exosuit

A suit that uses different types of grenades fired from its crossbow to bombard the enemy.

Role: Assault
Primary weapon: incendiary grenade launcher
Health: 500

Skipbomber

Fires a grenade that flies in an arc and ricochets off surfaces. Dinosaurs hit by a grenade will be set on fire. [Left click] to launch a grenade.

Triple Threat

Fires land mines in three locations. Detonate with [Right Click] after placement to set the sites ablaze. Mines set dinosaurs on fire. [Right Click] to launch the mines, then [Right Click] again to detonate them. Standing nearby the mines while detonating them will result you’re Exosuit launching/flying.

Flip Dodge

Uses an explosive blast to evade. Use [W][A][S][D] a to change direction. Press [Q] to perform this ability.

Stun Grenade

A grenade that stuns enemies. Press [E] to throw the stun grenade.

Burning Heart

Remove your armor, ignite your Hi-Xol, and become a flying missile that deals huge damage to yourself and enemies upon detonation. Use [Mouse] to steer, and use [Left Click] to detonate. When fully charged, Press [Z] to activate this Overdrive ability.

Unique Modules
Name
Slot
Level
Modified ability
Attributes
Blast Enhancer
1
4
Skipbomber
– [LV.1] Increases blast radius.
– Increases ammo by [LV.2] 1 [LV.3] 2 [LV.4] 3 [LV.5] 4.
Impact Grenade
1
16
Skipbomber
– [LV.1] Increases base damage by 7% when landing a direct hit.
Boost Grenade
2
?
Stun Grenade
– [LV.1] Temporarily increases attack power upon use.
– Reduces cooldown time by [LV.2] 1 [LV.3] 2 [LV.4] 3 [LV.5] 4 seconds
Lingering Threat
2
?
Triple Threat
– [LV.1] Extends flame duration.
– Reduces cooldown time by [LV.2] 1 [LV.3] 2 [LV.4] 3 [LV.5] 4 seconds
Reload Doge
3
12
Flip Dodge
– [LV.1] Automatically reloads weapon when used.
– [LV.1] Increases cooldown time by 4 seconds.
Flare Dodge
3
14
Flip Dodge
– [LV.1] Increases base explosive damage by 100%.
– [LV.1] Increases blast radius.
– [LV.1] Increases chance of burning dinosaurs

Vigilant

About the exosuit

An exosuit that excels at delivering long-range fire. Requires excellent positioning skills and accuracy.

Role: Assault
Primary weapon: Sniper rifle
Health: 350

Subsonic Burst

Fires a 3-round burst from your sniper rifle. Shots may be charged and fired when Railgun Charge is active. [Left click] for a 3-round burst. Hold [Right Click] to zoom in, zooming in allows you to use the Railgun Charge.

Vault

Uses the recoil of your rifle to jump even higher. Press [Space] after your first jump.

Frost Lock

Fires an icy cluster that freezes foes. Press the [Q] to hurdle a giant snow ball.

Stinger Shot

After charging, fires a powerful railgun shot that pierces foes and cuts through enemy lines. Press [E] to fire the railgun ability.

Barrel Breaker

Converts all accumulated Hi-Xol into sniper rifle energy. Press [Left Click] to fire high-output railgun shots without charging. When fully charged, press the [Z] to activate the Overdrive ability.

Railgun Charge

A charged railgun projectile, passively charges after each fire. Hold [Right Click] to look down your scope, charge the power of your projectiles, and fire with [Left Click] while holding [Right Click].

Roadblock

About the Exosuit

A heavyweight exosuit with supreme durability. Its shield increases the team’s survivability.

Role: Tank
Primary weapon: Giant shield, Melee
Health: 1000

Haymaker

Unleashes a punch from an enlarged armored fist. [Left Click] to perform melee attack

Shield Blast

A forward shield thrust that sends enemies flying. The more enemies hit by the shield, the stronger the impact. With Ballistic Wall deployed, [left Click] to bash enemies in front of your

Skid Dodge

Performs an evade. Use [W][A][S][D] to change direction. Press [Q] to perform this ability.

Taunt

Draws the focus of enemies in front of you by banging on your shield. Also causes enemy exosuit AI to malfunction, hindering their evasiveness. Press [E] to perform this ability

Storm Drive

Generates a tornado that sucks in enemies by using your shield’s thrusters to make you spin rapidly. When fully charged, Press [Z] to start spinning, then press [Left Click] again to launch the tornado and blow enemies away.

Ballistic Wall

Hold [Right Click] to deploy an energy shield that defends against attacks. Hold [E] to look around.

Krieger

About the Exosuit

A heavy tank exosuit with formidable suppressive firepower. its arsenal can stop enemies in their tracks.

Role: Tank
Primary weapon: Mini Gun
Health: 900

K-40 Repulsor Minigun

Fires a minigun that suppresses enemies with overwhelming barrage firepower. Heats up with continuous fire, requiring periodic cooldown. Hold [Left Click] to fire.

Stunlock Missile

Fires homing missiles that paralyze on impact. Hold [Right Click] to lock onto targets, then release to fire.

Thruster Dash

Performs a boosting evade in a fixed direction. Use [W][A][S][D] to choose the direction. Press [Q] to perform this ability

Dome Shield

Deploys a protective dome shield that repulses small dinosaurs. Large dinosaurs will be stunned upon impact, but will break the shield. Press [E] to deploy the shield

Todesregen

Uses a laser to pinpoint a target then launches explosives to bombard the area. When fully charge, Press [Z] to activate, then press [Left Click] to launch the explosives.

Hover

Hold [Space Bar] after jumping to continue ascending for a short period of time.

Murasame

About the Exosuit

An Exosuit equipped with a massive blade. Uses the blade’s reach to block and counter enemy attacks.

Role: Tank
Primary weapon: Giant Katana
Health: 700

Kiri-Ichimonji

Unleashes a slash combo using your massive blade. [Left Click] to perform a melee attack.

Crescent Moon

Draws and swings your blade forward in one swift motion. Dinosaurs hit by the attack will target Murasame. [Right Click] to perform the ability.

Strafe Hook

Throws a grappling hook that will pull you towards whatever it’s latched onto. Press [Q] to perform the ability. Press [Space] to perform an Extra Jump. Press [Left Click] while airborne to perform a Falling Attack.

Vajra Counter

Guards against attacks from all directions. Guarded attacks turn into energy, which can be unleashed in a powerful counter using [Left Click]. Press [E] to perform the block.

Meikyo Shisui

Charges and unleashes your blades at high speed to cleave surrounding foes. Press [Left Click] to activate the attack. When fully Charged, Press [Z] to activate the Overdrive ability

Rasetsu Stance

Receive a set amount of damage during a Vajira Counter to temporarily boost Murasame’s attack strength. [Passive ability]

Witchdoctor

About the Exosuit

A support suit that synergies well with allies. Its abilities Focus on Repairing and buffing others.

Role: Support
Primary weapon: Magic Rod
Health: 400

Neuro Rod

Uses the electric current from your staff to inflict continuous damage to enemies in front of you. Can paralyze dinosaurs. Hold [Left Click] to zap

Feed

Heals allies and boosts their movement speed. Can be used to steal energy from enemies and fully charge the Neuro Rod. Also limits enemy movement. Press [Right Click] to perform the ability

Repair Leap

Sends you barreling forward at high speed.Press [Q] to begin leap, Press [Space] for an additional jump.

Repair Field

Produces a field that continuously heals all allies located within it. Press [E] to deploy the repair field.

Vital Aura

Releases a huge amount of condensed Hi-Xol that fully restores all allied health and greatly boosts defense. Limits nearby enemies’ movement. When fully charged, press [Z] to perform the Overdrive ability.

Glide

Press [Space] in mid-air to glide.

Unique Modules

Name
Slot
Level
Modified ability
Attributes
Sprawling Shock
1
4
Neuro Rod
– [LV.1] Increases effective attack range.
– [LV.1] Moderately ([LV.2] increases) ([LV.3] Slightly) ([LV.4] Very slightly) increases time required to paralyze dinosaurs.
– [LV.5] Doesn’t effect time to paralyze dinosaurs.
Shock Therapy
1
16
Neuro Rod
– [LV.1] Very slightly decreases time required to paralyze dinosaurs.
Repair Boost
2
16
Repair Field
– [LV.1] Very slightly ([LV.2] slightly)([LV.3] increases)([LV.4] moderately) increases repair effect.
Adrenaline Feed
2
8
Feed
– [LV.1] Grants an attack boost to allies.
Safety Leap
3
12
Rescue Leap
– [LV.1] Recharges 1 use of Repair Field when used.
– [LV.1] Increases cooldown time by 4 seconds.
Quick Leap
3
14
Rescue Leap
– [LV.1] Reduces cooldown time by 2 seconds.

 

Skywave

About the Exosuit

A support exosuit that can fly in the air. Equipped with abilities that can hamper enemy movement.

Role: Support
Primary weapon: Magic Rod
Health: 400

Aether Lance

Fires light projectiles that explode on impact. These projectiles heal allies and injure enemies. [Left click] to fire a projectile.

Optics Jammer

Fires a special shockwave that jams/blinds foes and heals allies. [Right Click] to fire the shockwave.

Slipstream

A verticle spinning thrust that sends you up into the air. Shifts to Air Supremacy after activation. Press [Q] to fly up.

Graviton Cage

Fires a gravity cluster that pulls in all surrounding foes. Press [E] to fire the projectile.

De-Synchronize

Undoes your gravity control limiters to generate a gravity well. Warps and slows spacetime to briefly stop all enemy movement in the area. When fully charged, press [Z] to perform the Overdrive ability.

Air Supremacy

Press [Space] in mid-air to float, dramatically slowing your descent. Press [Space] again to cancel.

Auto-Repair

Gradually regenerate health when not taking damage. [Passive ability]

Nimbus

About the Exosuit

A highly mobile support exosuit with weapons that can switch between damage and healing modes.

Role: Support
Primary weapon: Twin Handguns
Health: 400

Mars & Apollo

Shoots single-fire projectiles from twin handguns. Inflicts damage to enemies in Rend Mode, and heals allies in Mend Mode. Hold [Left Click} to fire

Mode Switch

Switches between Rend Mode and Mend Mode. Switching modes also reloads your weapons. [Right Click] to switch weapon modes

Holo Warp

Projects a forward-moving hologram. It cannot attack, but will recall allies it hits. Press [Q] to warp to its location and heal nearby allies. Press [Q] to deploy ability

Spreadshot

Calls forth your weapons and unleashes a barrage of firepower or healing depending on the current weapon mode. Press [E] to activate the ability.

Antipode Burst

Generates a shockwave of condensed energy that heals allies and repulses enemies. When fully charged, press [Z] to perform the Overdrive ability.

Auto-Repair

Gradually regenerate health when not taking damage. [Passive ability]


Thanks to Juny Foo for his excellent guide, all credits belong to his effort. if this guide helps you, please support and rate it via Steam Community. enjoy the game.

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About Robins Chew

I'm Robins, who love to play the mobile games from Google Play, I will share the gift codes in this website, if you also love mobile games, come play with me. Besides, I will also play some video games relresed from Steam.

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