Cookie Clicker: How To Summon Wrinklers With Console Commands

This is not a guide to use console commands. Just commands to copy and paste.

 

Summoning A Wrinkler

Use the command:

var me=Game.wrinklers[0]; me.phase = 1; me.hp = 3;

The ‘wrinkleers[0]’ determines the Wrinklers location around the cookie (from 0-11).
If you want it at a different location just change the number after ‘wrinklers’ in the [] brackets.

For example:

var me=Game.wrinklers[6]; me.phase = 1; me.hp = 3;

Summoning Multiple

It is also possible to stack the command to summon multiple at once.
The number for ‘wrinklers[0]’ will have to be different.

for example:

var me=Game.wrinklers[0]; me.phase = 1; me.hp = 3;
var me=Game.wrinklers[1]; me.phase = 1; me.hp = 3;
var me=Game.wrinklers[2]; me.phase = 1; me.hp = 3;
var me=Game.wrinklers[3]; me.phase = 1; me.hp = 3;
And so on…

Here is the command for all at once:

var me=Game.wrinklers[0]; me.phase = 1; me.hp = 3;
var me=Game.wrinklers[1]; me.phase = 1; me.hp = 3;
var me=Game.wrinklers[2]; me.phase = 1; me.hp = 3;
var me=Game.wrinklers[3]; me.phase = 1; me.hp = 3;
var me=Game.wrinklers[4]; me.phase = 1; me.hp = 3;
var me=Game.wrinklers[5]; me.phase = 1; me.hp = 3;
var me=Game.wrinklers[6]; me.phase = 1; me.hp = 3;
var me=Game.wrinklers[7]; me.phase = 1; me.hp = 3;
var me=Game.wrinklers[8]; me.phase = 1; me.hp = 3;
var me=Game.wrinklers[9]; me.phase = 1; me.hp = 3;
var me=Game.wrinklers[10]; me.phase = 1; me.hp = 3;
var me=Game.wrinklers[11]; me.phase = 1; me.hp = 3;

Summoning Shiny Wrinklers

You can summon 12 shiny Wrinklers with this:

for (i = 0; i < Game.wrinklers.length; i++) { Game.wrinklers.phase = Game.wrinklers.type = 1; }

After you use this command, it is possible that when using the commands to summon normal Wrinklers it will summon them as shiny instead. If you want to change it back to normal just use:

for (i = 0; i < Game.wrinklers.length; i++) { Game.wrinklers.phase = Game.wrinklers.type = 2; }

You can also delete all the Wrinklers at once with this:

for (i = 0; i < Game.wrinklers.length; i++) { Game.wrinklers.phase = Game.wrinklers.type = 0; }

Other Info

When using;
var me=Game.wrinklers[0]; me.phase = 1; me.hp = 3;
you can change the ‘phase = 1’ to ‘phase = 2’

for example:
var me=Game.wrinklers[0]; me.phase = 2; me.hp = 3;

This does not do much other than making the Wrinkler start eating as soon as it spawns instead of it having a small delay before it starts to digest cookies.


Thanks to jackyboy_510 for his excellent guide, all credits belong to his effort. if this guide helps you, please support and rate it via Steam Community. enjoy the game.

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About Robins Chew

I'm Robins, who love to play the mobile games from Google Play, I will share the gift codes in this website, if you also love mobile games, come play with me. Besides, I will also play some video games relresed from Steam.

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