I’m sure grinding in survival will be addressed by devs, it’s early access after all, but as a temporary solution crude oil yield can be increased. There are already mods that tweak quantities of some resources, but since they require manual installation I figured you might as well adjust values to your liking.
Note: it will change quantities for existing saves as well
Oil geyser yield
2. Find the file OilGeyser.lua and open for edit (notepad will do, do not use Word etc.)
3. Find the line
sm.container.collect( container, obj_resource_crudeoil, 1 )
Change the “1” in this line to value you want, e.g.
sm.container.collect( container, obj_resource_crudeoil, 5 )
4. Save the file, start the game.
Be careful not to remove any commas or parentheses.
1. In the same folder (\Scrap Mechanic\Survival\Scripts\game\harvestable) open SlimyClam.lua
2. Find the line
lootQuantity = 1
3. Change “1” to other value
4. Save the file, start the game
1. Go to folder \Scrap Mechanic\Survival\Scripts\game
2. Open survival_loot.lua
3. Find the section
local loot_haybot = {
slots = function() return randomStackAmount( 0, 0.5, 1 ) end,
randomLoot = {
{ uuid = obj_consumable_component, chance = 1 },
{ uuid = obj_resource_circuitboard, chance = 2 },
}
}
4. Replace this whole section with
local loot_haybot = {
slots = function() return 1 end,
randomLoot = {
{ uuid = obj_consumable_component, chance = 1 },
}
}
5. Save, start the game
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