Guidance for obtaining 100% achievements!
Return to Grace is an atmospherice walking simulator featuring 35 Steam achievements.
Since several achievements are mutually exclusive and there’s no manual save, it’s highly recommended to backup your save files (AppData\Local\Grace) at the following locations:
Reached Moon Surface
Found Grace SpireThis means something
Found source of signal
they’ll never take… OUR FREEDOM!
Escaped the Trap
It’s working! It’s working!
Got Transit working
I KNOW HIM!
Uncovered Everett’s identity
Became the Keeper
I’ll give her another 20 minutes, but that’s it
Witnessed Allen’s fate
The game features three endings. One very bad, one bad and one good ending. There’s no achievement for reaching the very bad ending, but six for unlocking the other two endings.
Very Bad Ending ⇢ In the Keeper’s room, interact with the beacon button multiple times.
Ruled with Control ⇢ WiP.
Returned to Grace ⇢ Keep the com device, then reach the processor room.
I’ve a feeling we’re not in Kansas anymore
Broke into Heaven
Don’t cross the streams
When we fix something it stays fixed
It’s alive! It’s alive!
The hardest choices require the strongest wills
Returned to Grace
It is your destiny
Ruled with Control
Examined both Weather StationsThe first station is located in front of the first small bridge and the second one can be found shortly after falling off the last bridge (see next achievement before progressing too far):
Please send me a sign
Found Stone Marker
When the path splits at the two small bridges, go to the right and interact with the rock pile:
Frankly, my dear, I don’t give a damn
Ignored Control’s instruction
After opening the ‘Power Station Door’ and meeting ‘Control’ for the first time, examine the crane (left) and the crates (right) before interacting with the three generators:
I’m curious what makes you so curious
Examined all items in Zen Garden
Interact with all five objects in the garden:
- Metal Object
Hold your breath, make a wish, count to three
Held your breath
When ‘Empathy’ tells you to hold your breath, hold it until Adie automatically exhales:
Discovered evidence of scavenging
Examine the broken equipment (left) outside the pod control room:
Solved Security Door with no mistakes
Open the third security door with the minimum number of clicks (can quit to menu and reload):
He doesn’t know how to use the three seashells
Examine the fixture in the bathroom of the first apartment:
Get busy living or get busy dying
Used the Beam as a shortcut
Use the beam to reach Level Three. You are not allowed to fall off the beam and use the shortcut:
Let me risk a little more light
Entered the Dark Room
Enter this apartment on Level Three:
Let them come
Uncovered story of the Siege
Interact with these spots in the church area:
- Fire Pit (lower floor on the left or upper floor after squeezing through the gap)
- Wish Canister (lower floor or upper floor before squeezing through the gap)
- Boxes (upper floor before squeezing through the gap)
- Bedding/Camp (upper floor before or after squeezing through the gap)
Cast away Device
Throw away the com device.
… death is but the next great adventure
Open the airlock hatch and cross the beam:
Tis but a scratch!
Open the airlock hatch, choose the path across the beam and try to jump over the gap:
I want to tell you my secret now
Confided with Mom
Open the airlock hatch, jump off the ledge and keep following the path:
Mess with the best, die like the rest
Open the airlock hatch and use the override to lower the emergency escape ladder:
I used to bullseye womp rats in my T-16 back home
Open the airlock hatch and go pass the ladder. Use some rock to knock the latches loose:
Put it up to eleven
Played the Theremin
Play with the Theremin in the Keeper’s room:
⋗︎ Wish Canisters
Discovered first Wish
Searched all RoomsHow many wishes do I get?
Listened to all Wishes
In order to be able to hack all 17 wish canisters, you must keep the com device and the flashlight until the end. Therefore, you must go through the airlock hatch to reach the lighthouse (don’t throw the device away) and follow the long path in the canyon (don’t try to jump across the gap).
[1/17] In the fourth apartment:
[2/17] In the sixth apartment:
[3+4/17] In the seventh apartment:
[5+6/17] In the eighth apartment:
[7+8/17] In the ninth apartment:
[9+10/17] In the tenth apartment:
[11+12/17] In the eleventh apartment:
[13/17] In the church area, after squeezing through the gap:
[14/17] In the church area, after ducking under the crawl space:
[15/17] In the living quarters, in the second bedroom on the right:
[16/17] In the living quarters, in the last bedroom on the left:
[17/17] In the Keeper’s room, after pressing the console button: