This guide will show you which skill has the I-frame.
I wish it’s helpful information for your gameplay.
It’s extremely helpful especially when you’re about to change your direction from the escaping to the striking back your target. Also you can make a combination with few skills ( Such as “Flying Swallow” / “Wind Path” / “Guillotine throw” )
Pros – “Lock On” Target , Longer I-frame than Dodge
Cons – Always “Lock On” Target , Longer recovery than dodge
If you mix with the Wind Run , you can have a synergy from 2 different I frame movesets.
Pros – Long I-frame , Good synergy with Wind Run
Cons – Closest distance makes possibility to be surrounded.
It has the I-frame until right before the landing.
But it doesn’t have the I-frame right after landing, and this skill has a fairly long amount of the recovery time.
Pros – Very aggressive and strong attacking skill
Cons – Long recovery time makes you very vulnerable after the landing.
Wind Run + Guillotine throw is the most common way to use the Guillotine throw since the Wind run has a nice tracking property.
Pros – Grab moveset. Long I-frame
Cons – Closest Position, possible to be surrounded.
It is the one of the most powerful skill, somehow you can only use it in the air.
Pros – Most powerful grab moveset
Cons – Only in the air
The landing charging with the ultimate technique is the most common way to charge the ultimate technique skill. If you’re charging without any specific condition, it has a very long charging motion that doesn’t even have I-frame. But if you’re charging right after the landing from the air, it will skip the charging motion and you will directly charge your Ultimate technique. It makes you less vulnerable and also if there is an essence around of you, you will charge almost instantly. It’s common way to use Ultimate technique and also I-frame especially at the harder difficulty.
Ninpo has the I-frame but you have a very limited resources to cast the Ninpo. But it’s strong and it doesn’t have any vulnerability therefore choose wisely if you’re in danger situation and if there is a nothing to do except casting your Ninpo.
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