GUNDAM EVOLUTION: How to Reload animation cancel EZer

You gonna need this if you wanna go PewPew Faster !!

Reload animation cancel

What is Reload animation cancel?

Reload animation cancel is when you reload and use another animation to finish the reload animation faster

How to do it?

Basically, you reload and if you timing correctly using another animation such as skill it will skip the reload animation to skill animation if success you will see your ammo is full

Timing is hard for you?

Don’t worry. There is a easier way to help you timing it
But you still need to practice so you can get used to it

Customize Reticle

Best Reticle Type for Reload cancel

1.Circle & Crosshair
2.Crosshair
3.Circle

Why?

Because it can help you track the timing easier by looking at 4 green line when the yellow circle start spinning everytime you reload

The Different timing of each suit

All the suit reload animation and timing is different so I will separate it into 4 groups

—Fast reload animation cancel Group—

TurnA

TurnA is the fastest suit who can cancel reload animation by waiting for the yellow line move to the second green line then press Overhead Throw skill

Mahiroo

Mahiroo can cut his reload animation time by half but becareful not to press other skill when it reach the third green line. It need to go behide the third green line a little bit to work
(You can use Forward Flip Kick if you need to reload when someone pushing you)
(You can also cancel reaload by using Toroidal Sheild and quickly cancel Toroidal Sheild again)

Zaku II [Ranged]

Zaku II Ranged can be reload cancel between around yellow line and the red line from the picture
almost like Mahiroo and he can use both of his skill to cancel reload animation

—Slow reload animation cancel Group—

DOM Trooper and Methuss

DOM Trooper and Methuss share the same timing to cancel reload animation by waiting for the yellow line to almost reach the forth green line
(DOM Trooper can use all of his skill to cancel reload animation)
(Methuss can use Twin Shot, Transform and Gun Turret to cancel reload animation)

BONUS for DOM Trooper

DOM Trooper Suction Sensor Mines and Armor Gun can cancel each other animation so you can almost use them at the same time for example: Use armor gun to ally then quickly press Suction Sensor Mines skill

Sazabi and GM

Sazabi and GM share the same timing as well but the amazing thing is that both of them got the shield that can help cancel reload animation by just right click when the yellow line reach the forth green line so that mean you can just
press R>>>wait for yellow line move to forth green line>>>right click>>>shoot>>>loop (no need skill)
(Sazabi Beam Tomahawk and Homing Boost can cancel reload animation)
(GM Detonator Bomb, Shield Bash and Repair Grenade can cancel the reload animation)

Pale Rider

Pale Rider can cancel reload animation with all of his skill but need to wait for yellow line to pass the forth green line a little bit just like Mahiroo

—Hard reload animation cancel Group—

GM Sniper II

Even though GM Sniper II can do reload animation cancel same(maybe faster than) timing like Pale Rider but it very situational cuz of GM Sniper II only have 2 skill that can cancel reload animation
(If you cancel reload animation with Jump Booster that mean you waste your mobility for yourself and maybe for your ally as well)
(But you can still use Recovery Gun to repair your ally and cancel reload animation)

Gundam and Asshimar

Gundam and Asshimar got same timing reload cancel animation and very hard to timing because it almost finish the animation and very situational so it up to you if you going to risk cancel the animation or you failing to do it and waste your time for nothing (lmao)
But but but it still worth to do if you can master it because both of them have skill that can prevent you from dead such as Hyper Hammer and Gundam Shield that can save your life 1 second faster or Transform so you can fly away or pushing someone faster

—They can’t Group—-

Marasai[UC] and Unicorn Gundam

Can’t do reload animation cancel because the ammo start to fill when the reload animation finish

Lastly
Guntank, Barbatos, Gundam Exia and Zaku II [Melee]

They also can’t do it because of infinity ammo

BONUS for Barbatos, Gundam Exia and Zaku II [Melee]

Even if three of them can’t cancel basic attack animation they can still cancel each skill they have

Barbatos
Mace(Smash)>>>Long Sword or Boost Jump
Boost Jump>>>Long Sword
Long Sword>>>Boost Jump

Gundam Exia
GN Sword(Rush & Slash)>>>Rotating Slash or GN Beam Saber or Quck Step
Rotating Slash>>>Quick Step

Zaku II [Melee]
Large Heat Hawk(Shockwave)>>>Survive


Thanks to Boxie for his excellent guide, all credit to his effort. if this guide helps you, please support and rate it via Steam Community. enjoy the game.

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