HUMANKIND™: Map Editor Territory Constraints and Caps

This guide contains information regarding territory sizes, tile count and hard/soft caps on territories, for anyone interested in map making.   Introduction This is a bit nitty-gritty, but if you want to make proper maps, you’ll probably get some help from this, as this information (to my knowledge) isn’t available anywhere else. If you’re not … Read more

Tetris Effect Connected: Effect Mode SS Ranks

Looking to fill out those SS Ranks for the “Seriously? Seriously.” achievement? You’ve come to the right place! This guide will have all the requirements and some tips as to how to get to them.   Classic Modes Marathon: Requires a score of 500,000 Tips: It should go without saying, but chain your Tetrises and … Read more

Dead Space 2: Elite Suits Guide (New Game+)

As the title says in this guide I detail where the elite suits are once we have finished the game and started the new game mode +   Chapter 1 The first elite suit will be found in the room with the first bench next to a storage station and an energy node. the suit … Read more

HUMANKIND™: Map Editor Guide (How to Edite Map)

Here is the manual to guide you in the map editor tool of Humankind.   I. BASICS 1. LAUNCHING THE HUMANKIND MAP EDITOR In the Main Menu, go to “Extras”, then “Community” and “Map Editor” From there, you can either: • Launch the editor with the default map by clicking on “Launch Editor” • Load … Read more

A Plague Tale Innocence: Achievements Save Game (How to Download & Use)

Here are some sharing achievement saves for the A Plague Tale: Innocence game.   How to Use these Achievements Save? Download the corresponding Save Game Files and put them in this location “Steam – C:\Program Files (x86)\Steam\userdata\Steam ID Number\752590” and replace all the files (Make sure to do a backup of your files before attempting … Read more

Space Engineers: XB-1 Manual 2021 (Drone & Armament)

Short manual for XB-1 drone. Covers guidance modes, using modular armament etc. Intro This guide will introduce you to the possibilities and functions of XB-1 drone and it’s armament. You can find a blueprint for the drone here. And for the modular armament here. Getting Started If you play in creative, simply past the blueprint … Read more

The Witness: The Bright, Flashing Puzzles Guide

I like all the puzzles in this game except for a certain section with incredibly bright, noisy, flashing colored puzzles. I’m not photosensitive but they still gave me a huge headache and I know photosensitive people who wouldn’t have been able play them. IIRC there’s no setting to turn the flashing bright colors of them … Read more

HighFleet: How to Sudden Strike

After some experimentation I think I have figured out the Sudden Strike mechanic, as well as what the CHANCE numbers in the ship editor mean.   Sudden strike secrets revealed In summary, the chance for sudden strike means your battlegroup will succeed against Chance% of the enemy groups you may encounter. (Note, I didn’t say … Read more

The Slormancer: Evasion and Mana stacking Poison Huntress

Here is a guide about Evasion and Mana stacking Poison Huntress in The Slormancer.   Core Mechanics Savagery 45th In this build we want to abuse the 45th attribute on savagery, which gives us max flat raw damage based upon our missing mana. You guessed it right, we are gonna stack mana like never before. I … Read more