This guide covers the religions in Godhood and includes a full list of all religion and tenet developments. Updated for early access update #4, Newfound Shores.
Religions
Presently, there are 6 religions available to select with a final one expected to be available in the near future.
War
- +10% physical damage
- -25% damage on Reason abilities
- Initial: Executioner, Rage Prophet, Beast Walker, Smitesword
- 100: Weaver, Chieftain, Harbinger, Guardian
- 300: Zealot, Druid, Songsmith
- Unavailable: Cook, Lust Priest,Charlatan, Ascetic, Ambassador, Cultist
- Savage disciples will be recruitable.
Savage disciples have totems with a talent for Might.
+1 Might for the following miracles:
- Farmlands
- Hunter’s Lodge
- Herder’s Hut
- Valorous disciples will be recruitable.
Valorous disciples have totems with a talent for Health.
- Max Crystal Skulls increased by 2.
- New initiates will now have a 25% chance to gain the Blood Bonds buff!
+25% damage to Ancestral abilities.
+50% addition chance for initiates from savage.
- Unlock the Colosseum.
The Colloseum allows your disciples to learn one of the unique War passives
- “Honor Duel” will occur after a disciple performs a prparation ritual.
Can trigger once between missions. Grants a disciple a Health buff and intercept physical for the next sacrament.
- Max Crystal Skulls increased by 2.
- New initiates will now have a 25% chance to gain the Purge the Weak buff!
+25% damage to Dark abilities.
+50% addition chance for initiates from savage.
- “Fierce Duel” will occur after a disciple performs a preparation ritual.
Grants a disciple a Cunning and crit chance buff for the next sacrament.
- “Hard-working Captives” will sometimes occur. +100 Ritual Offerings Tribute.
- “Captives’ Uprising” will very rarely occur.
- Max Crystal Skulls increase by 2.
- New Initiates will now have a 25% chance to gain the Code of Honor buff!.
+25% damage to Divine and Life abilities.
+50% addition chance for initiates from Valorous.
- Unlock the Temple of Savagery.
The Temple of War provides a powerful new miracle which raises Might and Cunning.
- Unlock the Temple of Valor.
The Temple of War provides a powerful new miracle which raises Might and Health.
- “Convert Barbarian Nomads” occurs.
- Craft disciple relic: Paladin’s Blade.
Grants +20% Health & Cunning.
Peace
- +10% morale damage
- -25% damage on Overpower abilities
- Initial: Ambassador, Zealot, Druid, Songsmith
- 100: Weaver, Chieftain, Smitesword, Guardian
- 300: Rage Prophet, Beast Walker, Harbinger
- Unavailable: Cook, Lust Priest, Cultist, Charlatan, Executioner, Ascetic
- Orator disciples will be recruitable.
Orator disciples have totems with a talent for Charisma.
+1 Knowledge for the following miracles:
- Storytelling Circle
- Meditation Site
- Prayer Site
- Altruist disciples will be recruitable.
Altruist disciples have totems with a talent for Devotion.
- Ambassadors and Druids gain the “Deep Discussions” buff.
+10% Morale damage.
- Unlock the Tribunal
The Tribunal allows disciples to learn unique Peace passives.
- 50% chance that “Forgiveness” occurs after a failed mission.
- Songsmiths and Chieftains gain the “Heated Debates” buff.
+15% Morale Criit Chance.
- New initiates will now have a 25% chance to gain the Protect the Weak buff!
Increased chance to block attacks for your allies.
+50% addition chance for initiates from “Altruists”.
- Max Crystal Skulls increased by 2.
- Craft Disciple Relic: Orator’s Staff.
Grants +20% Charisma & Knowledge.
- Craft disciple relic: Open Hands.
Grants +3 Devotion & Knowledge to all disciples.
- Unlock the Temple of Reason.
The Temple of Reason provides a powerful new miracle which raises Charisma nd Knowledge.
- Unlock the Temple of Altruism.
The Temple of Pease provides a powerful new miracle which raises Charisma and Devotion.
- Max Crystal Skulls increased by 2.
- Ambassador and Smitesword gain the “Devoted Communions” buff.
+20% Devotion.
Lust
- All morale attack abilities have a 10% chance of inflicting the “Infatuated” debuff.
- Infatuated: -10 physical armor & morale armor. Add Clouded Thought in Mind.
- Initial: Lust Preist, Songsmith, Weaver, Chieftain
- 100: Smitesword, Rage Prophet, Harbinger, Beast Walker
- 300: Guardian, Zealot, Druid
- Unavailable: Cook, Ambassador, Cultist, Charlatan, Executioner, Ascetic
- Hedonist disciples will be recruitable.
Hedonist disciples have totems with a talent for Cunning.
+5% Crit Chance for the following miracles:
- Storytelling Circle
- Hunter’s Lodge
- Herder’s Hut
- Passionate disciples will be recruitable.
Passionate disciples have totems with a talent for Charisma.
- “Revel in Ecstasy” will occur after each coming of age.
Grants all disciples a big faith buff until the next sacrament.
- Unlock the Bordello.
The Bordello allows your disciples to learn one of the unique Lust passives.
- Max Scrystal Skulls increased by 2.
- Craft disciple relic: Thorny Rose.
Chance to use “Jealous Strike” wheneverr an ally is hit by a physical attack.
“Jealous Strike” deals Life physical damage and scales on Cunning (Minor).
- New initiates will now have a 25% chance to gain the Well-Being buff!
+25% damage to Life abilities.
+50% addition chance for initiates from Hedonists.
- New initiates will now have a 25% chance to gain the Mysterious Love buff!
+20% damage from Sorcery abilities.
Disciple more l ikely to learn Socrdery abilities.
+25% addition chance for initiates from Passionate.
- New initiates will now have a 25% chance to gain the Primal Desires buff!
+25% damage from Nature abilities.
+50% addition chance for initiates from Hedonists.
- New initiates will now have a 25% chance to gain the Better Self buff!
+20% damage from Grace abilities.
Disciple more likely tot learn Grace abilities.
+25% addition chance for initiates from Passionate.
- Unlock the Temple of Pleasure.
The Temple of Lust provides a powerful new miracle wich raises Charisma and Cunning.
- Unlock the Temple of Passion.
The Temple of Lust provides a powerful new miracle which raises Charisma and Devotion.
- Max Crystal Skulls increased by 2.
- Craft disciple relic: Greate book of Bodily Bliss.
Life and Natures abilities gain +20% damage.
- Once every few years “Lover’s Day” occurs.
Grants a disciple a Charisma buff and a small Devotion debuff.
Chastity
- 20% on all hp healing
- Initial: Ascetic, Guardian, Smitesword, Harbinger
- 100: Weaver, Chieftain, Zealot, Druid
- 300: Rage Prophet, Songsmith, Beast Walker
- Unavailable: Lust Preist, Ambassador, Cultist, Charlatan, Executioner, Cook
- Pure disciples will be recruitable.
Pure disciples have totems with a talent for Devotion and Health.
- Unlock the Bath House.
The Bath House allows your disciples to learn one of the unique Chastity passives.
- Wise disciples will be recruitable.
Wise disciples have totems with a talent for Devotion and Knowledge.
- “Revel in Ecstasy” will occur after each coming of age.
Grants all disciples a big faith buff until the next sacrament.
+1 Health for the following Miracles:
- Herder’s Hut
- Farmlands
- Prayer Site
- Max Crystal Skulls increased by 1.
- New initiates will now have a 25% chance to gain the Gaze into the Abyss Buff!
+25% damage for all Dark abilities.
+50% addition chance for initiates from Wise.
- A disciple will go into marriage when reaching an age of 25, allowing it to attract a suitor and a stat boost.
The Disciple will always have to option to chase its’ true love. The chance of success depends on Charisma, but on success the disciple will gain bonus Devotion and permanent Faith.
- Max Crystal Skulls increased by 1.
- New initiates will now have a 25% chance to gain the Find Virtue buff!
+25% damage for all Divine abilities.
+50% addition chance for initiates from Wise.
- Max Crystal Skulls increased by 1.
- New initiates will now have a 25% chance to gain the Fasting buff!
+5 Physical armor and +5 Morale Armor.
+50% addition chance for initiates from Pure.
- After a disciple performs a meditation miracle, all rituals cost no ritual offerings that day.
- Unlock the Temple of Purity.
The Temple of Purity provides a powerful new miracle wich raises Health and Devotion.
- Unlock the Temple of Serenity.
The Temple of Serenity provides a powerful new miracle which raises Health and Knowledge.
- Max Crystal Skulls increased by 2.
- Whenever a disciple starts a sacrament with full health, it will gain +5xp.
- Max Crystal Skulls increased by 2.
- Craft disciple relic: Hermit’s Seat.
Grants +20% Devotion & Knowledge.
Generosity
- N/A
- Initial: Zealot, Cook, Chieftan, Guardian
- 100: Beast Walker, Songsmith, Weaver, Druid
- 300: Rage Prophet, Smitesword, Harbinger
- Unavailable: Lust Preist, Ambassador, Cultist, Charlatan, Executioner, Ascetic
- Artist disciples will be recruitable.
Artist disciples have totems with a talent for Charisma.
- Unlock the Food Kitchen.
The Food Kitchen allows your disciples to learn one of the unique Generosity passives.
- Kinsmen disciples will be recruitable.
Kinsmen disciples have totems with a talent for Knowledge.
- “Establish Patron Saint” will occur after a disciple succeeds in a sacrament 7 times.
Allows you to invet material to give a big stat boost on all future initiates.
- New initiates will now have a25% chance to gain the Confirmed buff!
+2 Faith per other disciples.
- Max Crystal Skulls increased by 2.
- Grant ritual offerings on sacrament loss.
- Max Crystal Skulls increased by 2.
- New initiates will now have a 25% chance to gain the Patroned Poet buff!
+25% damage to Divine abilities.
+50% addition chance for initiates from Artist.
- Cooks and Beastmasters gain the “Feast provider” buff.
+15% damage.
- Max Crystal Skulls increased by 2.
- New initiates will now have a 25% chance to gain the Patroned Painter buff!
+25% damage to Nature abilities.
+50% addition chance for initiates from Artist.
- Druids and Guardians gain the “Defender of the Land” buff.
+100%hp.
- Unlock the Temple of Art.
The Temple of Art provides a powerful new miracle wich raises Charisma & Knowledge.
- Unlock the Temple of Commune.
The Temple of Commune provides a powerful new miracle which raises Charisma & Devotion.
- Boost the stat bonus given by the Patron Saint Story.
- After the Sun Stone ritual, allow another disciple to also gain one ability point.
Madness
- All abilities have increased crit chance
- Initial: Cultist, Chieftain, Druid, Smitesword
- 100: Weaver, Rage Prophet, Harbinger, Zealot
- 300: Guardian, Beast Walker, Songsmith
- Unavailable: Lust Preist, Ambassador, Cook, Charlatan, Executioner, Ascetic
- Secretive disciples will be recruitable.
Secretive disciples have totems with a talent for Knowledge.
- Unlock the Cultist Hideout.
The Cultist Hideout allows your disciples to learn one of the unique Madness passives.
- Chaotic disciples will be recruitable.
Chaotic disciples have totems which deal more damage, but have less defense..
- “Keeper of Secrets” occurs.
- Gain the “Doom Sayers” upgrade.
+10% crit chance for all Dark disciples.
- Max Crystal Skulls increased by 2.
- “The End is Nigh” occurs when a disciple returns from a mission with 50% or less hp remaining.
Permanenttly grants +2 Might. Stacks 5 times.
- Max Crystal Skulls increased by 2.
- Gain the “Mind Readers” uupgrade.
+5% evade chance for all disciples.
- New initiates will now have a 25% chance to gain the Aberrant Summoning buff!
+20% damage on Sorcery abilities. Disciples are more likely to learn Sorcery abilities.
+25% addition chance for initiates from Chaotic.
- Max Crystal Skulls increased by 2.
- Gain the “Power of Secrets” upgrade.
+5% morale damage for all disciples.
- New initiates will now have a 20% chance to gain the Mutilate Heretics buff!
+20% damage on Overpower abilities. Disciple is more likely to learn Overpower abilities.
+25% addition chance for initiates from Chaotic.
- Unlock the Temple of Secrecy.
The Temple of Secrecy provides a powerful new miracle which raises Charisma and Knowledge.
- Unlock the Temple of Chaos.
The Temple of Chaos provides a powerful new miracle which raises Knowledge and Might.
- New initiates will now have a 25% chance to gain the Pact of Secrecy buff!
+10% defy chance.
+50% addition chance for initiates from Secretive.
- New initiates will now have a 25% chance to gain the Erratic buff!
Small chance to randomly use “Erratic Violence”.
“Erratic Violence” deal physical damage based on Might (Basic) Tags: Overpower
+50% addition chance for initiates from Chaotic.
Tenets
Animism
- “Nature Spirits” occurs after performing a Hereder’s Hut, Hunter’s Lodge, or Farmlands Miracle.
Grants Materials based on the disciple’s Health.
- Max Crystal Skulls increased by 2.
- Unlock the Hallowed Tree
When placed, +10% Nature damage. Can be further upgraded.
- When the “Nature Spirits” occurs, you’ll have the option to gain xp for all disciples instead.
- +2 Cunning for the following miracles:
- Herder’s Hut
- Farmlands
- Hunter’s Lodge
- +2 Might and +1 Health for the following miracles:
- Herder’s Hut
- Farmlands
- Hunter’s Lodge
- +2 Health and +1 Cunning for the following miracles:
- Herder’s Hut
- Farmlands
- Hunter’s Lodge
- New Initiates will now have a 30% chance to gain the Raised in Wilderness buff!
Small chance to randomly use “Erratic Violence”.
“Erratic Violence” deals physical damage based on Might (Basic)
+10 addition chance for initiates from Strong-Bodied.
- “Funeral” occurs whenever a disciple dies. Pick a successor who receives the Legacy buff.
Legacy: +15% buff to the highest stat of the dying disciple for the next 5 sacraments.
- Gain the “afterlife Guidance” upgrade.
+10% damage for the Chieftain and Rage Prophet.
- Gain the “Oblivion” uppgrade.
+10% damage for the Weaver and Harbinger.
- Max Crystal Skulls increased by 2.
- Unlock the Burial Grounds.
Makes the Legacy buff permanent.
- New initiates will now have a 25% chance to gain the Venerable buff!
+1 Knowledge for every 5 years in age.
- Max Crystal Skulls increased by 2.
- Unlock the Consuming Grounds.
Doubles the Legacy buff’s effect.
- Max Crystal Skulls increased by 2.
- Makes the Legacy buff affect all disciples.
Human Sacrifice
- Unlock the Sacrificial Temple.
One Disciple can organize a human sacrifice and become the Master of Sacrifice
Chance to perform “Demand Sacrifice” whenever an ally uses an Ancestral or Divine ability.
“Demand Sacrifice” deals Ancestral morale damage that scales on Devotion and Might.
- Max Crystal Skulls increased by 2.
- +1 Might scaling for the “Demand Sacrifice” ability.
- Max Crystal Skulls increased by 2.
- +1 Devotion scaling for the “Demand Sacrifice” ability.
- The Master of Ceremony gains +5 Might and +5 Devotion.
- The Master of Ceremonoy gains resistance vs. Life.
- The Master of Ceremony gains “Demand Sacrifice”.
Style: Fear
Additional Notes
Developments are one of the primary methods to customize a religion. These can additional bonuses and attributes for your disciples. Progressing down the development tree allows you to unlock more powerful bonuses. Some developments are mutually exclusive meaning you can only pick one. These are identified by a red exclamation point in between two lines.
You can only pick one and your choice is permanent.
Investing in developments costs development sparks and each one costs progressively more. Sparks can be earned by completing Sacraments and sometimes through other means.