Farming Simulator 22: Build-in Cheats Guide (How to Use & Console Commands)

Get money, fill your vehicle with anything, spawn bales and pallets, change time, teleport, run faster than any car – all directly in game with no external applications.

 

One time setup

Enable developers console

First we want to enable developers console that can be opened using backtick (`) key – tilde (~) key without holding shift

1. Open your game directory
Steam Library -> Farming Simulator 22 (right click) -> Manage -> Browse local files

2. Open file named game.xml in text editor

3. Find the following lines in the file:
<development>
<controls>false</controls>
<openDevConsole onWarnings=”false” onErrors=”false”/>
</development>

4. Change <controls>false</controls> to:
<controls>true</controls>

5. Run the game to test if the backtick key (`) (to the left of 1, above Tab) opens the console

Enable cheats

To enable cheat commands in the console you need to run the game with command line parameter -cheats.

1. Find Launch options in Steam
Steam Library -> Farming Simulator 22 (right click) -> Properties -> General -> Launch options

2. Write “-cheats” (without quotes) to your launch options

3. Run the game

As a side effect of enabling cheats – you should now be running super fast.

Using the console
Console is opened with the backtick key (`) (to the left of 1, above Tab).

Pressing the backtick first time opens the console in read-only mode.
Pressing it 2nd time shows the box where you can enter commands.
Pressing it 3rd time hides the console.

PAGE UP and PAGE DOWN keys scroll the console output.
TAB auto-completes the command (by pressing the TAB key with no command you can cycle through all available commands)

Console commands

You can get list of all commands along with descriptions by using help command.
Just write help and press ENTER in the console and then use PAGE UP / PAGE DOWN to scroll through the output.

Basic cheat commands

gsPlayerFlightMode
Enables/disables the flight mode toggle (key J). Use keys Q and E to change altitude

gsMoneyAdd
Add a lot (10 mil) of money
Use ‘gsMoneyAdd <amount>’ to add or remove a custom amount

gsTeleport
Teleports to given field or x/z-position

Usage: gsTeleport xPos|field [zPos] (if zPos is not given first parameter is used as field id)

gsTimeSet
Sets the day time in hours

Usage: gsTimeSet <hour>

gsFillUnitAdd
Changes a fillUnit with given filllevel and filltype
Fills the fillUnitIndex slot in your current vehicle with amount of given fill type.

Usage: gsFillUnitAdd <fillUnitIndex> <fillTypeName> [amount]
When you use it incorrectly it will usually tell you what it expects eg:

gsFillUnitAdd 0 grass 1
Error: FillUnit ‘0’ in ‘Pickup 1986’ does not exist!
Available FillUnits and supported FillTypes:
FillUnit 1 – FillTypes: DIESEL

gsBaleAdd
Adds a bale (in front of you)
For specific bales use: gsBaleAdd fillTypeName isRoundBale [width] [height/diameter] [length] [wrapState] [modName]

gsPalletAdd
Adds a pallet (in front of you)

Usage: gsPalletAdd <type>
Valid types are BUTTER LETTUCE CAKE BREAD SILAGE_ADDITIVE FERTILIZER WOOL LIQUIDFERTILIZER MINERAL_FEED WHEAT OAT OLIVE SUGAR SOYBEAN HERBICIDE LIME OILSEEDRADISH BARLEY FURNITURE BOARDS CHOCOLATE STRAWBERRY CEREAL CANOLA_OIL GRAPEJUICE SUNFLOWER_OIL RAISINS OLIVE_OIL HONEY MAIZE SEEDS GRAPE CANOLA FLOUR CLOTHES COTTON FABRIC SUNFLOWER SORGHUM POTATO SUGARCANE EGG CHEESE TOMATO

Advanced cheat commands

There is very little info about the parameters that you can put to commands available in game. You will need to experiment / google / etc. When you try to run the command it will usually give you some idea of what it expects.

gsFarmSet
Set farm for current player or vehicle

gsFarmlandBuy
Buys farmland with given id

gsFarmlandBuyAll
Buys all farmlands

gsFarmlandSell
Sells farmland with given id

gsFarmlandSellAll
Sells all farmlands

gsFieldSetFruit
Sets a given fruit to field

gsFieldSetFruitAll
Sets a given fruit to all fields

gsFieldSetGround
Sets a given fruit to field

gsFieldSetGroundAll
Sets a given fruit to allfield

gsSnowAdd
Add snow

gsSnowAddSalt
Salt around player

gsSnowReset
Reset snow

gsSnowSet
Set snow

gsTreeAdd
Load a tree

gsVehicleAddDamage
Adds a given amount to current damage amount

gsVehicleAddDirt
Adds a given amount to current dirt amount

gsVehicleAddWear
Adds a given amount to current wear amount

gsVehicleFuelSet
Sets the vehicle fuel level

gsVehicleLoadAll
Load all vehicles

gsVehicleOperatingTimeSet
Sets the vehicle operating time

gsWeatherAdd
Adds a weather object by type

gsWeatherSet
Sets a weather object by type

gsWeedSystemAddDelta
Add weed delta to field

gsWeedSystemSetState
Set weed state to field

gsStoneSystemAddDelta
Add stone delta to field

gsStoneSystemSetState
Set stone state to field

gsTipAnywhereAdd
Tips a fillType

gsTipAnywhereClear
Clears tip area

Other commands pt 1 (Game Version: 1.1.1.0 b14227)

enableAnimalStatesDebugRendering
Enable/disable animal states debug rendering

enableCloudFx
Enable/disable cloudfx

enableDoF
Enable / Disable DoF

enableFramerateLimit
Enable/disable frames per second limiter

enableOccluderDebugRendering
Enable/disable occluder debug rendering

enablePostFx
Enable/disable postfx

exit
Quits application

framerateLimitFPS
Frames per second limit attribute

gsAICostsExport
Export costmap to image file

gsAICostsShow
Shows the costs per cell

gsAICostsUpdate
Update costmap given width around the camera

gsAIEnableDebug
Enables AI debugging

gsAIObstaclesShow
Shows the obstacles around the camera

gsAISetLastTarget
Sets AI Target to last position

gsAISetTarget
Sets AI Target

gsAISplinesShow
Toggle AI system spline visibility

gsAIStart
Starts driving to target

gsAIStationsShow
Toggle AI system stations ai nodes visibility

gsAmbientSoundSystemReload
Reloads the ambient sound system

gsAmbientSoundSystemToggleDebugView
Toggles the ambient sound system debug view

gsAutoSave
Enables/disables auto save

gsAutoSaveInterval
Sets the auto save interval

gsBaleList
List available bale types

gsBenchmark
Starts a benchmark sequence with camera flight and working vehicles

gsBenchmarkMapPerformanceTest
Runs a basic performance test for the current map

gsCameraFovSet
Sets camera field of view angle

gsCollisionFlagShowAll
Shows all available collision flags

gsDebugManagerClearElements
Removes all permanent elements and functions from DebugManager

gsDensityMapToggleDebug
Toggles debug mode

gsEnvironmentAreaSystemToggleDebugView
Toggles the environment checker debug view

gsEnvironmentFixedVisualsSet
Sets the visual seasons to a fixed period

gsEnvironmentMaskSystemToggleDebugView
Toggles the environment mask system debug view

gsEnvironmentReload
Reloads environment

gsEnvironmentSeasonalShaderDebug
Shows the current seasonal shader parameter

gsEnvironmentSeasonalShaderSet
Sets the seasonal shader to a forced value

gsFieldToggleStatus
Shows field status

gsGuiDebug

gsGuiDrawHelper

gsGuiSafeFrameShow

gsHudVisibility
Toggle HUd visibility

gsI3DCacheClean
Removes all cached i3d files to ensure the latest versions are loaded from disk

gsI3DLoadingDelaySet
Sets loading delay for i3d files

gsI3DPrintActiveLoadings
Print active loadings

gsI3DShowCache
Show active i3d cache

gsIndoorMaskToggle
Toggle indoor mask visualization

gsInputContextPrint

gsInputContextShow

gsInputDebug

gsInputDrawRaw

gsNetworkDebug
Toggle network debugging

gsNetworkShowObjects
Toggle network show objects

gsNetworkShowTraffic
Toggle network traffic visualization

gsPedestrianSystemReload
Reload pedestrian system xml

gsPedestrianSystemToggle
Toggle pedestrian system

gsPlacementCollisionsShow
Shows the collisions for placement and terraforming

gsPlayerDebug
Enables/disables player debug information

gsPlayerFsmDebug
Toggle debug mode for player state machine

gsPlayerFsmStateJumpDebug
Toggle debug mode for Jump

gsPowerConsumerSet
Sets properties of the powerConsumer specialization

gsProductionPointSetFillLevel

gsProductionPointSetOutputMode

gsProductionPointSetOwner

gsProductionPointSetProductionState

gsProductionPointToggleDebug
Toggle production point debugging

gsProductionPointsList
List all production points on map

gsProductionPointsPrintAutoDeliverMapping
Prints which fillTypes are required by which production points

gsRenderColorAndDepthScreenShot

gsRenderingDebugMode

gsReverbSystemToggleDebugView
Toggles the reverb debug view

gsScriptCommandsList
Lists script-based console commands. Use ‘help’ to get all commands

gsSetFixedExposureSettings
Sets fixed exposure settings

gsSetHighQuality
Incease draw and LOD distances of foliage, terrain and objects

gsShopUIToggle
Toggle shop config screen UI visiblity

gsSoundManagerDebug
Toggle SoundManager global debug mode

gsStoreItemsReload
Reloads storeItem data

gsTakeEnvProbes
Takes env. probes from current camera position

gsTensionBeltDebug
Toggles the debug tension belt rendering of the vehicle

gsTestForceFeedback

gsTipCollisionsShow
Shows the collisions for tipping on the ground

gsVehicleAnalyze
Analyze vehicle

gsVehicleDebug
Toggles the vehicle debug values rendering

gsVehicleDebugReverb
Toggles the reverb debug rendering

gsVehicleReload
Reloads currently entered vehicle or vehicles within a range when second radius parameter is given

gsVehicleShowDistance
Shows the distance between vehicle and cam

gsVehicleTemperatureSet
Sets the vehicle motor temperature

gsVineSystemSetGrowthState
Sets vineyard growthstate

gsWeatherDebug
Toggles weather debug

gsWeatherReload
Reloads weather data

gsWeatherSetClouds
Sets cloud data

gsWeatherSetDebugWind
Sets wind data

gsWeatherSetFog
Sets fog height, mieScale and duration

gsWeatherToggleRandomWindWaving
Toggles waving of random wind

gsWildlifeDebug
Toggle shows/hide all wildlife debug information.

gsWildlifeDebugAnimalAdd
Adds an animal to a debug list.

gsWildlifeDebugAnimalRemove
Removes an animal to a debug list.

gsWildlifeDebugAnimation
Toggle shows/hide animal animation information.

gsWildlifeDebugId
Toggle shows/hide all wildlife animal id.

gsWildlifeDebugSteering
Toggle shows/hide animal steering information.

gsWildlifeToggle
Toggle wildlife on map

gsWiperStateSet
Sets the given wiper state for all vehicles

gsWoodCuttingMarkerVisiblity
Enables/disables chainsaw woodcutting marker

gsXMLGenerateSchemas
Generates xml schemas

listEntities
Print detailed entity list

listResources
Print detailed resource list

parallelRenderingAndPhysics
Enable parallel rendering and physics

q
Quits application

quit
Quits application

Other commands pt 2 (Game Version: 1.1.1.0 b14227)

reloadAnimalConfiguration
Reload configuration data for animals in husbandires

setAsymmetryFactor
Set CornetteShrank asymmetry factor [0..1]

setBloomMagnitude
Sets bloom magnitude [0..1]

setBloomThreshold
Sets threshold for bloom mask computation

setCirrusCloudDensityScaling
Sets cirrus cloud coverage scaling factor

setCirrusCloudVelocity
Sets cirrus cloud velocity

setCloudBaseShapeScaling
Scales sampling position of base cloud shape texture

setCloudErosionScaling
Scales sampling position of cloud erode texture

setCloudNoiseVelocity
Sets Volumetric Noise Scroll-Velocity

setCloudPrecipitation
Sets cloud precipitation coefficient [0 1]

setCloudScatteringCoeff
Sets cloud scattering coefficient

setDLSSQuality
Set DLSS Quality

setDoFBlendWeights
X-fade distances d0, d1, d2

setDoFBlurArea
DOF Blur Area, top left(x,y) bottom right(x,y), x,y in [0 1]

setDoFFarCoC
Set DoF far CoC radius

setDoFNearCoC
Set DoF near CoC radius

setDoFParams
DOF parameters, nearCocR, endNearBlurDist, farCocR, startFarBlurDist, endFarBlurDist

setFogPlaneHeight
Set fog plane top height [0..1000]

setFogPlaneMieScaling
Scale fog plane mie scattering coefficient [0.001..1000]

setHistogramLogLuminanceRange
Histogram Luminance Range [min max]

setMSAA
Set MSAA

setMieScaling
Scale mie scattering coefficient [0.001..1000]

setMinMaxLuminanceAdaption
Luminance Adaption Range [min max]

setMoonSizeScale
Scales Moon disc size

setPostFxAA
Set Post Process Anti Aliasing

setSSAOIntensity
SSAO intensity

setSSAORadius
world space radius size

setSSAOSamples
num samples in SSAO computation [1..12]

setSunBrightnessScale
Scales Sun brightness

setSunSizeScale
Scales Sun disc size

setTextureStreamingBehavior
Set texture streaming behavior

setTextureStreamingPaused
Set texture streaming pause

setVolumetricCloudVelocity
Sets Volumetric-Cloud Wind-Direction and -Velocity

showFps
Show frames per second


Thanks to MMaster for his great guide, all credit to his effort. you can also read the original guide from Steam Community. enjoy the game.

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About Robins Chew

I'm Robins, who love to play the mobile games from Google Play, I will share the gift codes in this website, if you also love mobile games, come play with me. Besides, I will also play some video games relresed from Steam.

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