This Guide will show you the techniques from the age of sail but in a futuristic setting.
AKA. boarding assault party
This technique can be used for any% speed run.
POV of raider to enemy carrier
(You don’t need to put soviet anthem, it was just for fun)
Step by step of how to achieve this with your group
- Find enemy’s carrier
This can be hard in the early game since you are on the other side of the map, but after the first island capture by the enemy, that is the indication of where the enemy is, so start set sail towards that direction of the captured island.
Tip: try to avoid any enemy’s ship on the island when you passing them - Approach enemy carrier
At this stage you want to catch up with enemy carrier and maintain parallel with it
Tip: turn on all counter measure in this stage since you are most likely get shot at from all side - how to jump on enemy carrier
The best spot for jumping on enemy carrier is from the head of the carrier like this one showed in the video
Tip: there is a invisible wall at the back of the enemy carrier and prevent you from get on board from behind - how to activated the self destructed on enemy ship
Due to some reason either dev wasn’t think player can’t do that or something else the self destructed panel on the enemy ship will be un-textured but the functions is still there.
so as longer you remember the button location you activated the self destruct sequence on the carrier
Tip: only the owner of the game can put the key in, so make sure the owner are also on the enemy carrier
Thanks to McCat and FireStriker for his great guide, all credit to his effort. you can also read the original guide from Steam Community. enjoy the game.
Related Posts:
- Carrier Command 2: Multiple Carriers Guide (Save Editing)
- Carrier Command 2: Basic Logistics Setup
- Carrier Command 2: Basic Guide (Weapons, Defences and Logi)
- Carrier Command 2: Basic Guide (Equipment, Layered Attack Method, Common Issues and Blueprints & Further Goals)
- Carrier Command 2: Beginners’ Guide (Update 1.2)