A guide containing everything you could want to know about the Triage Tent and Unit Regeneration, including
How it Works, Revival Chance, Revive and Regeneration Times for all Units, Limitations, and More!
The Basics
The Triage Tent adds onto the natural HP Regeneration rate of Infantry Units in its Range. Natural Regen begins 10 seconds after the last Damage taken (8s for Heroes), then recovers an amount of HP, specific to each Unit, every second, until full. The Tent adds 20% of the Unit’s max HP to that amount.
- The Tent has a 70-80% chance of Reviving Units that die in its Range (assuming not full).
- Units are Revived as Rookies, with 30% max HP and 0 Armor.
- Revival does not work on Siege Units.
- The Tent does not currently Revive the new Units – Lightbearer, Rogue, Harbinger.
- The Tent does not speed the Revival of Heroes.
- The Tent does not provide Regen under the No Regen Malice.
Revival and Regeneration Times
*The Tent’s Regen is so great that all Units Regen in 13-15 seconds, under its influence.
*Melee Infantry Regen fastest, then Ranged Infantry, then Siege Units.
*Revive: Time from a Unit’s death to Resurrection.
*Regen HP/s: Hitpoints regenerated per second.
*Regen Time: Time, from last Damage taken, to go from 0% to 100% HP.
*Bold Order Regen should be slightly better than other Factions but needs more testing.
*Rookie and Horrified Regen, with Tent, is combined, because the difference is insignificant.
*Times were recorded with all buildings deleted, to nearly eliminate lag.
*Melee Infantry Regen fastest, then Ranged Infantry, then Siege Units.
*Revive: Time from a Unit’s death to Resurrection.
*Regen HP/s: Hitpoints regenerated per second.
*Regen Time: Time, from last Damage taken, to go from 0% to 100% HP.
*Bold Order Regen should be slightly better than other Factions but needs more testing.
*Rookie and Horrified Regen, with Tent, is combined, because the difference is insignificant.
*Times were recorded with all buildings deleted, to nearly eliminate lag.
Revive
Horror,
No Tent,
Regen
No Tent,
Regen
Rookie,
No Tent,
Regen
No Tent,
Regen
Bold,
No Tent,
Regen
No Tent,
Regen
Horror/Rookie,
Tent,
Regen
Tent,
Regen
Bold,
Tent,
Regen
Tent,
Regen
Soldier
17s
HP/s:
0-100:
0-100:
4.2 (3.3%)
40s
40s
8.3 (6.6%)
25s
25s
20.8 (15.2%)
19s
19s
33.3 (26.6%)
14s
14s
48 (35%)
13s
13s
Cultist
20s
HP/s:
0-100:
0-100:
2 (2.9%)
35s
35s
3.5 (5%)
30s
30s
7.7 (10.1%)
20s
20s
17.3 (24.7%)
14s
14s
23 (30.3%)
14s
14s
Archer
34s
HP/s:
0-100:
0-100:
0.8 (1.6%)
70s
70s
1.4 (2.8%)
46s
46s
3.7 (6.9%)
25s
25s
11.3 (22.6%)
15s
15s
14.7 (27.2%)
14s
14s
Pikeman
42s
HP/s:
0-100:
0-100:
1.9 (2.5%)
50s
50s
3.8 (50.7%)
30s
30s
9.3 (11.3%)
19s
19s
18.5 (24.7%)
14s
14s
26 (31.7%)
13s
13s
Lightbearer
No
HP/s:
0-100:
0-100:
N/A
3 (3.3%)
40s
40s
9.8 (8.4%)
22s
22s
21 (23.3%)
15s
15s
33.5 (28.9%)
14s
14s
Rogue
No
HP/s:
0-100:
0-100:
2.3 (3.3%)
40s
40s
4.6 (6.6%)
25s
25s
11.6 (15.3%)
16s
16s
18.7 (26.7%)
14s
14s
27 (35.5%)
13s
13s
Harbinger
No
HP/s:
0-100:
0-100:
1.8 (1.5%)
77s
77s
3.5 (2.9%)
45s
45s
7.7 (5.9%)
27s
27s
27.3 (22.8%)
15s
15s
34 (26%)
14s
14s
Sentinel
50s
HP/s:
0-100:
0-100:
3.3 (1.7%)
71s
71s
6.6 (3.3%)
40s
40s
? (?%)
?s
?s
46.5 (23.3%)
15s
15s
? (?%)
?s
?s
Hunter
50s
HP/s:
0-100:
0-100:
0.9 (1%)
110s
110s
1.7 (1.9%)
62s
62s
4.3 (4.4%)
33s
33s
19.8 (22%)
15s
15s
24 (24.5%)
14s
14s
Flamer
No
HP/s:
0-100:
0-100:
1.1 (0.9%)
125s
125s
2.1 (1.7%)
70s
70s
5.1 (3.7%)
37s
37s
27 (2.2%)
15s
15s
32.7 (23.9%)
15s
15s
Impaler
No
HP/s:
0-100:
0-100:
1.7 (0.7%)
155s
155s
3.1 (1.2%)
91s
91s
7 (2.6%)
49s
49s
53 (21.2%)
15s
15s
62 (22.6%)
14s
14s
Catapult
No
HP/s:
0-100:
0-100:
? (?%)
?s
?s
? (?%)
?s
?s
? (?%)
?s
?s
? (?%)
?s
?s
? (?%)
?s
?s
Thanks to Catbert7 for his excellent guide, all credits belong to his effort. if this guide helps you, please support and rate it via Steam Community. enjoy the game.