Saint Kotar Walkthrough (100% Achievement Guide)

Step by step walk-through guide on how to complete the game and unlock all 42 achievements at the same time.

 

Saint Kotar Walkthrough (100% Achievement Guide)

Dark Room

Look at Nightstand

Pickup Matchbox

Use Matchbox on Candle

Walk to Bottom Exit

Conversation with Viktoria: Exhaust all Dialogue Options

House (Bottom Floor)

Look at Floor

Walk to Stairs

House (Top Floor)

Talk to Nikolay: Exhaust all Dialogue Options

Look at Painting and examine all points of interest

Talk to Nikolay: Exhaust all Dialogue Options

Change Character Control to Nikolay

House (Bottom Floor)


Achievement Unlocked: Finish the Tutorial

A Way Out of the House

House – Bottom Floor

Look at Stoup, Liquid

House – Top Floor

Interact with Curtains

Interact with Door

Look at Underneath Door

Interact with Wardrobe

Interact with Coat Rack

Use Coat Rack with Underneath Door

Interact with Door

Character Control Switches to Nikolay

Look at Balcony – Inspect all points of interest

Talk to Benedek – Exhaust all Dialogue Options

Walk to Stairs

House – Bottom Floor

Use Key on Door

Conversation with Benedek – Exhaust all Dialogue Options

House – Outside

Conversation with Mostov – Exhaust all Dialogue Options

Use Key on Hatur

Conversation with Dr. Hatur – Exhaust all Dialogue Options. Choose Dialogue Option 2. (Push Hatur)

Hand Over Belongings

Police Station – Interrogation Room

Look at Black Mirror – Exhaust all Dialogue Options

Use Rosary with Box

Use Passport with Box

Interact with Box

Walk into Light – Exhaust all Dialogue Options

Interact with Door

Church of Mary – Outside

Talk to Nikolay – Exhaust all Dialogue Options

Talk to Noren – Exhaust all Dialogue Options

Save Game.

Look at Blood – Exhaust all Dialogue Options

Wait in the House

Town – Town Square

Conversation with Mostov and Nikolay – Exhaust all Dialogue Options. Choose Dialogue Option 2 – She’s Already Dead (Leave).


Achievement Unlocked: Leave the Town

Load Autosave or Previous Save Game.

Conversation with Mostov and Nikolay – Exhaust all Dialogue Options. Choose Dialogue Option 1 – I’m Going to the House and if She’s There, I’m Leaving at Once (Stay).

Walk to Book Store (Upper Right House)

Town – Book Store

Interact with Bell – Exhaust all Dialogue Options

Pickup Map


Achievement Unlocked: A Map for Benedek

Walk to Exit

Town – Town Square

Look at Notice Board – Inspect All Items of Interest

Walk to Souvenir Shop (Bottom Right House)

Souvenir Shop

Talk to Ida – Exhaust all Dialogue Options

Walk to Exit

Town – Town Square

Walk to Tavern (Bottom Left House)

Look at Bricked Up Window – Exhaust all Dialogue Options


Achievement Unlocked: The Wall of Laments

Talk to Davor – Exhaust all Dialogue Options

Pickup Cleaver – Choose Dialogue Option 1

Walk to Exit

Town – Town Square

Walk to Alleyway between Houses on Left

House – Outside

Walk to Front Door

House – Bottom Floor

Conversation with Lucija – Exhaust all Dialogue Options – Choose Dialogue Option 1 – He Won’t Take Any Further Action (Calm Her Down)

Viktoria’s Disappearance

Switch Character to Nikolay

Lodge – Outside

Walk to Door

Lodge – Lobby

Take Map


Achievement Unlocked: A Map for Nikolay

SAVE GAME

Use Walking Stick with Hole – Exhaust All Dialogue Options


Achievement Unlocked: Lodge’s Secret Passage Shortcut

Reload Save

Walk to Door on Left

Bust Room

Walk to Exit

Lodge – Lobby

Look at Passage, Bowl

Talk to Luka – Exhaust All Dialogue Options

Walk to Exit

Lodge – Outside

Walk to Southern Exit

Fishing Pier

Talk to Antun – Exhaust All Dialogue Options

Walk to Exit

Lodge – Outside

Walk to Door

Lodge – Lobby

Use Piece of Skin with Bowl – Exhaust All Dialogue Options

Talk to King in Yellow – Exhaust All Dialogue Options

Walk to Exit

Lodge – Outside

Take Eastern Exit

Maze

Follow Directions Below From CHARACTER’S PERSPECTIVE:

Straight – Turn Back – Right – Straight – Turn Back – Left- Straight – Left – Right – Straight – Straight – Straight – Left – Left – Turn Back – Left – Turn Back – Straight – Straight – Straight – Turn Back – Left – Straight – Straight

Maze – Heart

Walk to Tree Stump

Maze – Sanctuary


Achievement Unlocked – The Sanctuary

Look at Chair

Take Medallion and Journal

Use Journal in Inventory – Exhaust All Dialogue Options


Achievement Unlocked – Goldin’s Fate

Walk to Exit

Maze – Heart

Walk to Exit – Choose Dialogue Option 1 (Go Outside the Maze)

Lodge – Outside

Walk to Door

Lodge – Lobby

Walk to Hidden Passage – Choose Option 1

Lodge – Hidden Passage

Look at Painting – Look at all points of interest

Talk to Mother – Exhaust all Dialogue Options

Walk to Dark Passageway

Did Vera See Anything Last Night?

House – Bottom Floor

Walk to Exit

House – Outside

Walk to Vera’s House (House on Left)

Vera’s House

Interact with Window – Exhaust all Dialogue Options

Walk to Exit

House – Outside

Walk to Dark Path to the Left

Dark Forest Path

Walk to Exit

House – Outside

Walk to Front Door

House – Bottom Floor

Pickup Lamp

Walk to Stairs

House – Top Floor

Use Lamp with Bowl

Walk to Stairs

House – Bottom Floor

Walk to Front Door

House – Outside

Walk to Vera’s House

Vera’s House

Interact with Window – Exhaust all Dialogue Options

Look at Left Vase

Walk to Exit

House – Outside

Walk to Front Door

House – Bottom Floor

Look at Fireplace

Talk to Lucija – Exhaust All Dialogue Options


Achievement Unlocked: Death Whistle

Walk to Exit

House – Outside

Walk to Dark Path to the Left

Dark Forest Path

Use Matches with Lamp

Walk left until scene triggers

Look at Dumping Site – Inspect All Areas of Interest – Exhaust all Dialogue Options

Walk to Exit

House – Outside

Walk to Northern Path

Lodge – Outside

Walk to Front Door

Lodge – Lobby

Walk to Hidden Passage

Lodge – Hidden Passage

Talk to Luka – Exhaust all Dialogue Options

Walk to Dark Passageway

Lodge – Tower

Look at Hole

Pickup Walking Stick

Use Walking Stick on Hole

Walk to Secret Passage in Floor

Fishing Pier

Talk to Antun – Exhaust All Dialogue Options

Walk to Exit

Lodge – Outside

Walk to path to the left – Choose Along the Lakeshore

I Need A Boat

Boat Dock

Interact with Door – Exhaust all Dialogue Options

Look at Boat – Inspect all points of interest

Interact with Door – Exhaust all Dialogue Options

Walk to Southern Exit

Forest Crossroads

Walk to Southern Exit

Town – Town Square

Walk to Northern Exit

Police Station – Outside

Walk to Eastern Exit

Church – Outside

Walk to Door on Right

Church – Altar

Talk to Henri – Exhaust All Dialogue Options – Choose to go Immediately to Arsen

Boat Dock

Interact with Door – Exhaust All Dialogue Options

Look at Leech

Talk to Arsen – Exhaust All Dialogue Options

Walk to Southern Exit

Forest – Crossroads

Walk to Eastern Exit

Forest – Beyond the Wall of Crosses

Walk to Eastern Exit

Forest – Trees

Walk to Northern Exit

Forest – Bridge

Walk to North Western Exit

Forest – Big Rock

Look at Rock

Walk Back to Exit

Forest – Bridge

Walk to Western Exit

Forest – Small Clearing

Walk to Western Exit

Forest – Hanging Trees

Look at Tree on Right

Forest – Burial Mound


Achievement Unlocked: Burial Mound

Look at Mound – Choose Dialogue Option 1 (Go Directly to the Souvenir Shop)

Town – Souvenir Shop

Talk to Ida – Exhaust All Dialogue Options

Walk to Exit

Town – Town Square

Walk to Northern Exit

Police Station – Outside

Walk to Eastern Exit

Church Outside

Interact with Door on Right

Church – Altar

Use Crucifix with Hem in Inventory

Use Hem with Henri – Exhaust All Dialogue Options – Choose to Go Immediately to Arsen

Boat Dock

Talk to Arsen – Exhaust All Dialogue Options

Interact with Boat

Rescue Nikolay

Island – Shore

Walk to Northern Exit

Island – Cliff

Look at Chasm


Achievement Unlocked: The Dreaded Klek

Look at Rock, Ground (Left), Smaller Rock, Ground (Right)

Walk to Eastern Exit

Watermill – Outside

Look at Bush – Exhaust all Dialogue Options

Use Death Whistle with Door


Achievement Unlocked: Death Whistle Opened the Door

Walk to Door

Watermill – Inside

Walk to Stairs

Watermill – Basement

Talk to Nikolay – Exhaust all Dialogue Options

Use Crucifix with Hatur

Look at Hatur

Walk to Stairs

Confront Detective Mostov

House – Top Floor

Conversation with Nikolay – Exhaust all Dialogue

Walk to Stairs

House – Bottom Floor

Walk to Front Door

House – Outside

Walk to Northern Exit

Town – Town Square

Walk to Southern Exit

Forest – Crossroads

Walk to Northern Exit

Boat Dock

Talk to Arsen – Exhaust All Dialogue Options


Achievement Unlocked: Saved Arsen

Walk to Southern Exit

Forest – Crossroads

Walk to Southern Exit

Town – Town Square

Walk to Northern Exit

Police Station – Outside

Look at Box

Walk to Door

Police Station – Lobby

Talk to Maz

Look at Case Files – Inspect all areas of interest

Talk to Maz – Exhaust all Dialogue Options

Walk to Door on Left

Police Station – Office

Talk to Noren – Exhaust All Dialogue Options

Walk to Exit

Police Station – Lobby

Walk to Stairs

Police Station – Basement

Conversation with Mostov – Exhaust All Dialogue Options

Look at Corpse – Inspect all areas of interest

Talk to Mostov – Exhaust All Dialogue Options

Walk to Stairs

Police Station – Lobby

Talk to Maz – Exhaust All Dialogue Options

Look at Note in Inventory – Inspect all areas of interest

Walk to Stairs

Police Station – Basement

Look at Sticky Note

Walk to Stairs

Police Station – Lobby

Interact with Denunciation Forms and Quill

Choose To Not Denounce Ida Lavnjak, The Shopkeeper


Achievement Unlocked: Forgive Ida

Interact with Denunciation Forms and Quill

Choose to Denounce Davor Gorski, The Innkeeper

Interact with Denunciation Forms and Quill

Choose to Denounce Detective Mostov

Walk to Exit

Police Station – Outside

Use All Denunciation Forms with Box

Walk to Eastern Exit

Church – Outside

Walk right until scene triggers

Walk to Door on Right

Church – Altar

Walk forward until scene triggers

Walk to Door on Left

SAVE GAME (IMPORTANT)

Told A Lie Path

Orphanage

Conversation with Evelina – Exhaust All Dialogue Options

MAJOR DECISION: Choose I Don’t Know the Boy (Lie)

Conversation with Antun – Exhaust All Dialogue Options

Walk to Exit

Church – Altar

Walk to Confessional

Secret Passage

Interact with with Door on Left – Exhaust All Dialogue Options

Church – Outside

Walk to Northern Exit

Graveyard

Interact with Door on Right – Exhaust All Dialogue Options

Walk to Exit

Church – Outside

Walk to Western Exit

Prophet’s House – Outside

Talk to Older Woman – Exhaust All Dialogue Options

Talk to Young Man – Exhaust All Dialogue Options

Walk to Opening on Left

Prophet’s House – Inside

Talk to Mojse

Interact with Skewers

Talk to Mojse – Exhaust All Dialogue Options

Interact with Cover – Exhaust All Dialogue Options – Choose No. I’ll Think I’ll Have a Talk with Gregor Instead (Leave)

Walk to Exit

Prophet’s House – Outside

Walk to Exit

Church – Outside

Walk to Northern Exit

Graveyard

Interact with Door on Right

Talk to Gregor – Exhaust All Dialogue Options

House – Top Floor

Character Control Switches to Nikolai

Walk to Stairs

House – Bottom Floor

Look at Fireplace

House – Secret Cellar

Walk to Well

Graveyard

Character Control Switches to Benedek

Conversation with Gregor – Exhaust All Dialogue Options

House – Well

Character Control Switches to Nikolay

Talk to Lucija – Exhaust All Dialogue Options

Graveyard

Character Control Switches to Benedek

Conversation with Gregor – Exhaust All Dialogue Options

House – Outside

Walk to Front Door

House – Bottom Floor

Look at Fireplace, Floor, Face

Interact with Mandible

Walk to Fireplace

House – Secret Cellar

Talk to Nikolay – Repeat Until Achievement Unlocks (CURRENTLY BUGGED)


Achievement Unlocked: Nikolay’s Nonsense

Walk to Well

House – Well

Look at Lucija

Walk to Stairs

House – Secret Cellar

Walk to Western Exit

House – Bottom Floor

Conversation with Nikolay – Exhaust All Dialogue Options

Interact with Mandible

Church of Mary – Outside

Walk to Northern Exit

Church of Mary – Graveyard

Conversation with Nikolay – Exhaust All Dialogue Options

Look at Sculptures – Take Them All

Walk to Door

Church of Mary – Altar

Look at Altar – Look at Hole on Right

Use Skewer with Hole on Right

Walk to Exit

Church of Mary – Graveyard

Look at Tombstone as shown below:

Use Key on Keyhole

Use Rope on Cage

Walk to Mausoleum

Mausoleum

Look at center Niche

Look at Asylum Ground Plan in Inventory – Inspect all areas of interest

Look at left Niche

Pickup Syringe

Look at Bottom Left Corpse

Use Sack on Fran’s Head

Walk to Exit

Church of Mary – Graveyard

Walk to Door

Church of Mary – Altar

Talk to Nikolay – Exhaust All Dialogue Options

Character Control Switches to Nikolay

Talk to Mother – Exhaust All Dialogue Options

Character Control Switches to Benedek

Conversation with Dr. Kabeer – Exhaust All Dialogue Options

Orphanage

Conversation with Henri – Exhaust All Dialogue Options

Church – Outside

Walk to Western Exit

Prophet’s House – Outside

Walk to Door on Left

Prophet’s House

SAVE GAME (IMPORTANT)

Talk to Mojse – Exhaust All Dialogue Choices. Choose I’ll Find You a Child

Walk to Exit

Prophet’s House – Outside

Walk to Exit

Church – Outside

Walk to Southern Exit

Police Station – Outside

Walk to Southern Exit

Town – Town Square

Walk to spot as shown in picture below:

Interact with Hatch

The Sewers


Achievement Unlocked: The Sewers

Talk to Vilim – Exhaust All Dialogue Options. Choose to Dialogue Option 1 (Come! Come, My Friend)

Reload Save

Talk to Mojse – Exhaust All Dialogue Choices. Choose Why Do You Want My Eyes and Tongue (Bargain).


Achievement Unlocked: Become a Half-Child

Orphanage

Character Control Switches to Benedek

Look at Outside – Exhaust All Dialogue Choices

Look at Letter in Inventory- Exhaust All Dialogue Choices

Walk to Exit

Church – Altar

Walk to Confessional

Church – Secret Passage

Interact with Door on Left

Church – Crypt


Achievement Unlocked: The Crypt of Ivan Kotar

Look at Wall – Exhaust All Dialogue Choices


Achievement Unlocked: Lore and Background Story

Walk to Exit

Church – Secret Passage

Walk to Southern Exit

Church – Altar

Walk to Exit

Church – Outside

Walk to Western Exit

Prophet’s House – Outside

Walk to Door on Left

Prophet’s House – Inside

Use Sack with Fran’s Head on Mojse


Achievement Unlocked: Make the Prophet Your Ally

Conversation with Mojse – Exhaust All Dialogue Options

Walk to Exit

Prophet’s House – Outside

Walk to Northern Exit

Church – Outside

Walk to Southern Exit

Police Station – Outside

Walk to Door

Police Station – Lobby

Walk to Door on Left

Police Station – Office

Talk to Noren – Exhaust All Dialogue Options

Walk to Exit

Police Station – Inside

Interact with Denunciation Forms and Quill

Choose to Denounce Gregor

Interact with Denunciation Forms and Quill

Choose to Denounce Dr. Issa Kabeer, The Pathologist

Walk to Southern Exit

Police Station – Outside

Use All Denunciation Forms with Box

Walk to Alley Between Police Station and House on Left

House with Well

Walk left until scene triggers

Look at Well

Interact with Door

Walk to Well

Catacomb


Achievement Unlocked: A Catacomb

Talk to Kata

Use Syringe with Kata


Achievement Unlocked: Put Kata Out of Her Misery

Walk to Exit

Told A Lie Path Part 2

House with Well

Walk to Eastern Exit

Police Station – Outside

Walk to Southern Exit

Town – Town Square

Walk to House on Bottom Right

Town – Shop

Talk to Ida – Exhaust All Dialogue Choices

Walk to Exit

Town – Town Square

Walk to Northern Exit

Police Station – Outside

Walk to Western Exit

Castle – Outside

Interact with Door

Castle – Stairwell

Walk to Northern Exit (DO NOT TAKE STAIRS)

Castle – Bottom Floor Hallway

Walk to Door on Right

Castle – Throne Room

Look at Left Portrait

Look at Name


Achievement Unlocked: Found Ulric’s Painting

Interact with Door at End of Hallway

Use Death Whistle on Door


Achievement Unlocked: Silenced the Voices

Walk to Exit

Castle – Bottom Floor Hallway

Walk to Exit

Castle – Stairwell

Walk to Stairs

Castle – Upstairs

Look at Outside

Mountain

Character Control Changes to Nikolay

Look at Sveti Kotar


Achievement Unlocked: The Meaning of Life

Walk to Mine

Mine

Look at Baby

Talk to Viktoria

Castle – Upstairs

Character Control Changes to Benedek – Exhaust All Dialogue Options

Mine

Character Control Changes to Nikolay

Pickup Unknown Object

Talk to Henri – Exhaust All Dialogue Options – Choose Any Option

Castle – Upstairs

Character Control Changes to Benedek – Exhaust All Dialogue Options

Church – Altar

Look at Henri

Asylum

Church – Altar

Walk to Western Exit

Orphanage

Walk to Exit

Church – Altar

Talk to Nikolay – Exhaust All Dialogue Options

Heretic Stakes

Talk to all four Heretics

Interact with Stake

Unknown Location

Talk to Jadwiga Mazrak

Asylum – Cave

Character Control Switches to Nikolay

Interact with Cross Twice

Interact with Benedek

Look at Chain

Look at Pile as shown in photo below:

Use Leg Bone on Chain

Interact with Chain

Asylum – Outside Cells

Character Control Switches to Benedek

Talk to Marko – Exhaust All Dialogue Choices until Scene Triggers

Talk to Marko – Exhaust All Dialogue Choices until Scene Triggers


Achievement Unlocked: Gregor Was Punished

Walk to Far Right Door

Asylum – Cell

Look at Man

Character Control Switches to Nikolay

Pickup at Bucket

Walk to Exit

Asylum – Outside Cells

SAVE GAME

Interact with Far Left Door Three Times


Achievement Unlocked: Get Eaten By the Food Man

RELOAD SAVE

Talk to Marko – Choose Dialogue Option 1 (Pour the urine in my bucket)

Walk to Far Right Door

Asylum – Cell

Use Bucket on Jozsef – Exhaust All Dialogue Choices

Character Control Switches to Benedek

Walk to Exit

Asylum – Outside Cells

Use Key on Door to Left of Marko

Asylum – Warden’s Room


Achievement Unlocked: The Warden’s Room

Look at Documents – Exhaust All Dialogue Options


Achievement Unlocked: Warden’s Monstrosities

Asylum – Outside Cells

Talk to Marko – Exhaust All Dialogue Choices

Asylum – Cave

Interact with Boat

Boat Dock

Conversation with Nikolay – Exhaust All Dialogue Choices – Choose Go Directly To Vera

House – Outside

Walk to Vera’s House

Vera’s House

Interact with Door

Interact with Window – Exhaust All Dialogue Choices

Town – Town Square

Walk to Hatch as shown in photo below:

Interact with Hatch

Town – Sewer

Look at Vilim


Achievement Unlocked: Found Vilim’s Body

Walk to Exit

Town – Town Square

Walk to Lower Left Building (Tavern)


Achievement Unlocked: Davor Was Deported

Look at Dr. Kabeer


Achievement Unlocked: Kabeer Is Dead

Walk to Upper Right Building (Book Store)

Town – Book Store

Conversation with Elizabeta – Exhaust All Dialogue Choices

Use Crucifix with Elizabeta

Talk to Elizabeta – Exhaust All Dialogue Choices. Choose Dialogue Option 2: Nikolay, Do You Have Anything For Elizabeta? I have nothing else.

Character Control Switches to Nikolay

Ring Bell Six Times


Achievement Unlocked: Infuriate Elizabeta

Character Control Changes to Benedek

Talk to Elizabeta – Exhaust All Dialogue Choices

Inspect All Areas of Interest on Painting

Conversation with Elizabeta – Exhaust All Dialogue Choices


Achievement Unlocked: Ulric’s Painting Acquired

Walk to Exit

Town – Town Square

Conversation with Nikolay – Choose Option 1 – Let’s Visit Vera First (Go Directly to Vera’s House)

Vera’s House

Look at Veil – Exhaust All Dialogue Choices – Choose Option 2 (Go Directly to Tulove Grede)


Achievement Unlocked: Veil of Vera

Pepel

Tulove Grede

Walk to Western Path

Hut

Look at Three Rocks

Use Demon Traps with Three Rocks

Walk In Center of Three Rocks Until Scene Triggers

Chapel


Achievement Unlocked: The Chapel

Interact with Door

Look at Graves – Exhaust All Dialogue Options

Hut

Walk to Exit

Tulove Grede

Look at Rocks – Choose Dialogue Option 1 – Let’s Go to Pepel

Sulfur Lake

Look at Sign


Achievement Unlocked: Find the Road of Cadavers

Switch Character Control to Nikolay

Talk to Mother – Exhaust All Dialogue Options

Look at K’asag

Character Control Switches to Benedek

Walk to Spring

Walk to Spring – Choose Dialogue Option 1 – God, help me. (Dive into water)

Blocked Passage

Talk to Nikolay – Exhaust All Dialogue Options – Choose Dialogue Option 1 – Take a Look at the Sek’vra – Inspect all points of interest

Look at far right rock

Look at rock as shown in photo below:

Talk to Nikolay – Exhaust All Dialogue Options

Look at far right rock

Match each Sigil with it’s God as shown in picture below:

Saboren Settlement

Walk to Northern Exit

Temple of Truth

SAVE GAME (IMPORTANT)

Talk to Viktoria – Exhaust All Dialogue Options – Choose Option 3 – Use The Death Whistle


Achievement Unlocked: Incapacitated By The Death Whistle

Pickup Ritual Knife

Choose Dialogue Option 2 (Let Nikolay Climb Up)


Achievement Unlocked: You Decided to Stay with God

RELOAD SAVE

Talk to Viktoria – Exhaust All Dialogue Options – Choose Option 3 – Use The Death Whistle

Pickup Ritual Knife

Choose Dialogue Option 1 (Cut the Root)


Achievement Unlocked: You Abandoned God

House – Top Floor

Conversation with Viktoria – Choose any Dialogue Options

Walk to Stairs

House – Bottom Floor

Look at Painting


Achievement Unlocked: That’s Viktoria

Walk to Fireplace

House – Secret Cellar

Walk to Well

House – Well

Use Matchbox on Candle

Talk to Viktoria – Exhaust All Dialogue Options

END CREDITS

Tell the Truth Path

RELOAD SAVE BEFORE ANTUN CHOICE

Orphanage

Conversation with Evelina – Exhaust All Dialogue Options

MAJOR DECISION: Choose We Know Each Other, Yes. I Saw the Boy on the Pier of the Lodge (Truth).

Conversation with Antun – Exhaust All Dialogue Options

Conversation with Henri – Exhaust All Dialogue Options

Walk to Exit

Church – Altar

Walk to Exit

Church – Outside

Walk to Northern Exit

Graveyard

Interact with Door on Right – Exhaust All Dialogue Options

Walk to Exit

Church – Outside

Walk to Western Exit

Prophet’s House – Outside

Talk to Older Woman – Exhaust All Dialogue Options

Talk to Young Man – Exhaust All Dialogue Options

Walk to Opening on Left

Prophet’s House – Inside

Talk to Mojse

Interact with Skewers

Talk to Mojse – Exhaust All Dialogue Options

Interact with Cover – Exhaust All Dialogue Options – Choose No. I’ll Think I’ll Have a Talk with Gregor Instead (Leave)

Walk to Exit

Prophet’s House – Outside

Walk to Exit

Church – Outside

Walk to Northern Exit

Graveyard

Interact with Door on Right

Talk to Gregor – Exhaust All Dialogue Options

House – Top Floor

Character Control Switches to Nikolai

Walk to Stairs

House – Bottom Floor

Look at Fireplace

House – Secret Cellar

Walk to Well

Graveyard

Character Control Switches to Benedek

Conversation with Gregor – Exhaust All Dialogue Options

House – Well

Character Control Switches to Nikolay

Talk to Lucija – Exhaust All Dialogue Options

Graveyard

Character Control Switches to Benedek

Conversation with Gregor – Exhaust All Dialogue Options

House – Outside

Walk to Front Door

House – Bottom Floor

Look at Fireplace, Floor, Face

Interact with Mandible

Walk to Fireplace

House – Secret Cellar

Conversation with Nikolay – Exhaust All Dialogue Options

Walk to Well

House – Well

Look at Lucija

Walk to Stairs

House – Secret Cellar

Walk to Western Exit

House – Bottom Floor

Conversation with Nikolay – Exhaust All Dialogue Options

Interact with Mandible

Church of Mary – Outside

Walk to Northern Exit

Church of Mary – Graveyard

Conversation with Nikolay – Exhaust All Dialogue Options

Look at Sculptures – Take Them All

Walk to Door

Church of Mary – Altar

Look at Altar – Look at Hole on Right

Use Skewer with Hole on Right

Walk to Exit

Church of Mary – Graveyard

Look at Tombstone as shown below:

Use Key on Keyhole

Use Rope on Cage

Walk to Mausoleum

Mausoleum

Look at center Niche

Look at Asylum Ground Plan in Inventory – Inspect all areas of interest

Walk to Exit

Church of Mary – Graveyard

Walk to Door

Church of Mary – Altar

Talk to Nikolay – Exhaust All Dialogue Options

Character Control Switches to Nikolay

Talk to Mother – Exhaust All Dialogue Options

Character Control Switches to Benedek

Conversation with Dr. Kabeer – Exhaust All Dialogue Options

Orphanage

Conversation with Henri – Exhaust All Dialogue Options

Church – Outside

Walk to Western Exit

Prophet’s House – Outside

Walk to Door on Left

Prophet’s House

Talk to Mojse – Exhaust All Dialogue Choices. Choose Why Do You Want My Eyes and Tongue (Bargain).

Orphanage

Character Control Switches to Benedek

Look at Outside – Exhaust All Dialogue Choices

Look at Letter in Inventory – Exhaust All Dialogue Choices

Walk to Exit

Church – Altar

Walk to Exit

Church – Outside

Walk to Southern Exit

Police Station – Outside

Walk to Door

Police Station – Lobby

Walk to Door on Left

Police Station – Office

Talk to Noren – Exhaust All Dialogue Options

Walk to Exit

Police Station – Inside

Walk to Southern Exit

Police Station – Outside

Walk to Southern Exit

Town – Town Square

Walk to House on Bottom Right

Town – Shop

Talk to Ida – Exhaust All Dialogue Choices

Walk to Exit

Town – Town Square

Walk to Northern Exit

Police Station – Outside

Walk to Western Exit

Castle – Outside

Interact with Door

Castle – Stairwell

Walk to Stairs

Castle – Upstairs

Look at Outside

Mountain

Character Control Changes to Nikolay

Walk to Mine

Mine

Look at Baby

Talk to Viktoria

Castle – Upstairs

Character Control Changes to Benedek – Exhaust All Dialogue Options

Mine

Character Control Changes to Nikolay

Pickup Unknown Object

Talk to Henri – Exhaust All Dialogue Options – Any Option

Castle – Upstairs

Character Control Changes to Benedek – Exhaust All Dialogue Options

Church – Altar

Look at Henri

Talk to Antun.


Achievement Unlocked: Antun Has a Father Now


Thanks to Cheapskate Or Die for his great guide, all credit to his effort. you can also read the original guide from Steam Community. enjoy the game.

About Robins Chew

I'm Robins, who love to play the mobile games from Google Play, I will share the gift codes in this website, if you also love mobile games, come play with me. Besides, I will also play some video games relresed from Steam.

3 thoughts on “Saint Kotar Walkthrough (100% Achievement Guide)”

  1. Hello, how to enter the labyrinth? Because Nikolay won’t do it. Someone I need to talk to additionally, show something? The guide doesn’t talk about it. Unfortunately it does not work for me 🙁 Greetings

    Reply
    • Marta, did you look at bowl inside lodge and got pet food from Anton? If then cat should tells you can go through maze!

      I also have a question, walkthrough mentions using Death Whistle throughout game but fail to mention where to get such item!
      Any feedback?

      Reply
      • When you are nice to the landlady Lucija when you first meet her and you tell her everything will be okay with Dr. Hatur she will gift you the Death Whistle.

        Reply

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