This build Is capable any content.
Defensive mechanics
– Health regen >= Health pool
– High Resistence stacking
– Large HP pool
– Damage Dispersion ( Avoids possible 1 hit mechanics)
– High Cooldown Reduction – movement abilities
Offensive mechanics
– Quick AOE Dot Stacking
– Crit ailment Applications
– Base 30 stack of ailments
Only Negative to this build is Slow move speed. Moving is done With Roll- Lightbringer – Aether Jump
Overview
Tree Level 52 Perspective
Go Down To left at start.
Then Path To + 5 Ailment Stacks on other Side
Gear Stat Priority
Helm
Base Item = All Resistance ( Life/Res if Very Strong rolls)
% CoolDown Reduction
% Damage
+ Status Ailment Chance
+ All Resistance Score on this Item
Socket = Max HP
Shoulders
Base Item = LIFE + All Res
+ Toughness
+ Health on This Item
+Critical Hit Chance Score
% Rage And Willpower Cost Reduction
Chest
Base Item = All Resistance ( Untell 70% mitigation on Resistance Then Go LIFE/RES)
%CoolDown Reduction
+Status Ailment Chance
+Toughness
% Transfer Time Reduction Between Willpower And Rage
+ All Resistances Score On This Item
% All Resistance Score on This Item
Sockets = Max Life
Gloves
Base = Life + All Res
+ Rage and Willpower cost Reduction
+ Toughness
% Resource Generation
+ Status Ailment Chance Score
+ Health On This item
Pants
Base = All Resistances ( Allows Block With any weapon Cycle either this or Helm with life at 90)
% Cooldown Reduction
+ Status Ailment Chance Score
% Resource Generation
Sockets = Max Life
Boots
Base = Life + All Res
+Status Ailment Chance Score
% Resource Generation
+ Health on this Item
+ All Resistances on this item
% To Either Health of All Resistances
Main Hand
Base = Pistol
% Burn Ailment Damage
% Ailment Chance
Socket = Burn Ailment Damage
Off hand
Base = Catalyst
+Fire Damage Added To Spells ( This Will make skills have burn if high enough)
+Light Damage Added To Spells ( This one is Variable)
% Elemental Status Ailment Chance Score
+ Duration
Sockets = Burn Chance
Rings
Base = Variable (Lowest Resistance Type)
+ Max HP
+ All Resistances
+ Spell Critical Chance
+ Will Power Regeneration
Socket = Will Power Regeneration (Big deal)
Belt
Base = Max Life
+ Ailment Stacks Inflicted
+ Max Life
+ Elemental Ailment Chance
% All Resistance
Socket = Will Power Regeneration (Big deal)
Neck
Base = Toughness
+ Max Life
% All Resistance
+ Status Ailment Chance
Socket = Will power Regeneration (Big deal)
Skills
Constant Aoe
This Skill is Used as Both offense and Mobility. (Teleport Maintains stacks)
For Mobility (Zero Cool Down Version sinks resource to fast causing combat to slow and be clunky/catch-up)
Massive Damage and adds all resistance
This Skill Provides good ailment proc rate and sinks rage power quickly
Related Posts:
- Wolcen Lords of Mayhem: Effective Crafting Guide
- Wolcen: Lords of Mayhem – 60k Cirt Melee Build & Crazy Runspeed