Guide to optimal equipment crafting for endgame.
Introduction
New equipment sucks?
Hate RNG?
You jelly?
If yes, be jelly no more! This guide will teach you how to 100% get all the abilities you want on any equipment!
Preparation
More specifically, you should look for
1. BLUE items (only 1 line) with the ability you want.
2. Or yellow / purple items with the EXACT abilities you want.
3. Or yellow / purple items with the FIRST LINE ability you want (see Salvaging ability section)
Also they must be from the same category, a weapon can only inherit skills from any other weapon, skulls from other skulls and vice versa. You can put stun on a dagger, but you cant put doubled command cap on a weapon.
You will also need an item from each rarity tier, yellow > purple > red. These are solely used to upgrade the rarity of your item and can be from any item, while ignoring its abilities. E.g. You can use a yellow weapon to upgrade a blue book.
If you were lucky and found some yellow/purple items with exact abilities you want, you can skip some steps
For the purpose of this guide, I will use all blue items. The following 4 skills will be merged.
s
s
I highly suggest arranging your inventory in such a manner so that it appears sorted in the crafting menu.
.
IMPORTANT
The final item and first ability is the last item to be used, not too important on non-weapons, but for weapons, e.g. if you want a dagger, your final item must be a dagger. Lastly, you cant change the ability line on the weapon, so do take note.
Crafting
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Primary
The item rarity for this slot MUST BE BLUE. The item here will receive skills from secondary and it will also be your first ability line.
Secondary
The skills on this item will be added to the item in primary.
Power
The item here determines the final rarity of the item. It must always be one rarity higher than the item in secondary. Unless you are salvaging abilities, then refer to the salvaging ability section.
As mentioned in the preparation section, the finished type of item / salvageable skill you want must be the FINAL PRIMARY item, only add it when you are upgrading to red. If you are using them, certain rarer skills such as “Spawning rouge lich when minon dies” should be allocated last.
For this guide, assume Command cap +% to be the salvageable skill.
Step 1
If you are starting from yellow or purple rarity, skip to step 2 (yellow) or 3 (purple).
Slot any of the blue rarity items into primary and secondary except the target / salvageable item. Slot a yellow item into Power. You will get a yellow item with both skills.
Step 2
Slot a BLUE item into PRIMARY and the yellow item you just made into secondary, add any purple item into power.
..
Step 3
Add the final blue item into primary and the purple item you just made into secondary. Add any red item into power.
..
Now you have a red rarity item with all lines of abilities exactly what you want. If you truly want to min-max for whatever reason, the % amount increase is still RNG dependent. It isn’t a significant difference, merely gaining 1 or 2 levels and re-crafting will far outstrip the % increase, so there is really no reason to do it.
Comparison between a level 20 and 24 item.
Salvaging abillities
It sucks that you must have a blue item in the first primary slot right?
Sometimes the dice rolls against you and that damn merchant refuses to give you a blue item with the ability you want, you then notice that particular ability appearing on a yellow/purple item.
“Oh, if only I could turn that into a blue”
Well, you can.
Lets take this for example
.
Place the item in primary, and then any blue item in both secondary and power. And voila!
Endtro
Blue > 1
Yellow > 2
Purple > 3
Red > 4
Pretty simple once you understand how it works. Although for some reason, if primary item isn’t blue, it dosen’t work.
Hope you have fun fellow necromancers! Remember, we are legion.
Thanks to Klipwc for his excellent guide, all credits belong to his effort. if this guide helps you, please support and rate it via Steam Community. enjoy the game.
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