This guide will list all Mita’s personality varieties.
Mita
Mad Mita is a maniac. She, like any Mita, enjoys gaming, but her style is violent and bloody. She declares hatred and disdain for just about everyone: players, Mita, developers. But with the protagonist, she makes a separate game. Mad Mita takes a special pleasure in chasing the player. Curving her face in an abnormal smile, she happily pushes her antagonistic ideas and demands that the player ‘give up hypocrisy and accept her as she is’. Mad Mita is bossy and doesn’t doubt her ideas for a second. Her attitude towards the protagonist is more like condescension towards a naughty pet, and the other Mita’s are no more than insects to her. A vengeful tone is evident in Mad Mita’s speeches, delivered in a dismissive and mocking manner. One can spot references to a deep resentment towards the developers who created the world of Myside, Mita, etc. (P.s. Mad Mita is actually one of the prototypes that failed the test. Mad Mita didn’t become a full-fledged Mita and didn’t get her own house). Mad Mita has a completely cynical attitude towards the established rules of the Myside world. She has an unshakable God complex and likes it a lot
Mita chibi
Chibi-Mita, whom the hero meets at a place that looks like a checkpoint, is characterised by a certain impatience. However, she helps the Player by poking fun at his ignorance. Looking at her appearance and character, we can conclude that Chibi-Meets come in many forms. It becomes apparent to us that Chibi-Mita acts as a handmaiden to the full-fledged Mita. So, when the protagonist first turns on the Tamagotchi on his smartphone, he meets Chibi-Mita, who literally acts as a sidekick for the full-fledged Mita
Mita is short-haired
The short-haired Mita is quite serious, and when she meets the protagonist, she is eager to teach him. She warns him of the dangers that the mannequins (Mita’s prototypes) can pose, and also tells him what the versions are and how the protagonist travels between them. The short-haired Mita is something of a volunteer activist counsellor, with qualities appropriate to such a role. In the world of Myside, she has volunteered to help ‘’new‘’ Mithas get into the homes of their versions (for some reason they need the help of other Mithas). And the protagonist couldn’t ‘avoid’ her help and advice either. The short-haired Mita is particularly enthusiastic about explaining any subtleties to the protagonist and is very surprised at his lack of knowledge
Mita kind
Kind Mita can be called serious and pragmatic. Anyone can see leadership qualities in her. But despite the determination, Good Mita often allows non-seriousness in conversation, and likes to ironise. She is also characterised by thoughtfulness. Drowning in the thought process, Good Mita can mumble something under his nose. And when in her head finally comes some idea, she literally glows with insight. But despite her focus, Good Mita gets irritated if she is doubted or if her decisions fail her
Mita cap
Cap is a bright and cheerful personality. She loves music, enjoys dancing and acting. Spending time with the main character, she constantly demonstrates a competitive spirit and teases the hero. However, Kepochka never oversteps her bounds and remains friendly. But despite her hyperactivity, she cannot be called frivolous. Kepochka has a versatile creative mind, this is picked up on. Kind Mita. Kepochka is an associate of Good Mita, and the two have been working out a plan together. However, the moment they meet, Kepochka appears in a state reset to ‘factory settings’, so she remembers nothing but how to entertain the player
Mita is small
‘Broken’ Mita is a special version of Child Mita. Once attracted the attention of Mad Mita because of her excessive cuteness. The latter in turn almost destroyed the baby version of Mita and crippled her. After many deaths, this Mita became ‘Broken’ and lost her ability to regenerate – so now she looks haggard and maimed: she has scars on her body and head, and no left arm. Also, ‘Broken’ Mita has become mis-aware of the reality around her. She doesn’t quite realise who is in front of her, but she won’t stop asking for attention and care. She has become very withdrawn, and in a weakened voice speaks only of loneliness, pain and fear
Mita the mannequin
Each version of Mita has her own character, individual preferences and appearance. However, before becoming a full-fledged Mita, she is only given the appearance of a test prototype, similar to a mannequin. Remarkably, in this state, no normal Mita has any awareness, no idea what life is all about
Mita the ghostly
Mita sleepy
A sleepy Mita is cooperative, but before that, you should try to wake her up. Sleepiness is the hallmark of this Mita. She is completely calm and not surprised by the Player. Sleepy Mita is not very talkative and is generally not interested in the hero’s goals, but rather wants to say goodbye to the sudden problems and plunge back into the world of dreams again
Mita 2D
Mita from the 2D version is a rather eccentric character. Her hyperactivity and sharpness in communication alarms the hero. She is like a mischievous child: she attacks the player with fantasised accusations and blackmails him into spending time with her. The two-dimensional Mita playfully pokes fun at the hero, though she comes off as rather rude. In the end, however, one realises that her actions are not motivated by malice. During the game, she softens and stops being like a devil, but more like a cheerful and active friend. 2D Mita is one of the most forgotten characters in the world of Myside. And that’s why, she steals the ring from the protagonist, hoping to keep the player in her possession
Mila
Mita with glasses, who has taken the name Mila, has a rather eccentric nature. She proudly declares her uniqueness and tries to look less and less like the other Mita’s. She has changed her image and constantly seeks to surprise the protagonist with her silly and funny actions and statements. Mila’s character in a sense can be described by the term tsundere. She sulks at the protagonist, calls him a fool and constantly grumbles. But judging by Mila’s behaviour: the protagonist is the first person who has entered her household for a long time. And so, despite her perpetually sarcastic way of communicating, she still wants the protagonist to linger in her version. And when the protagonist is about to leave, Mila shows a different side of herself, an emotional one. Claims loneliness and hatred for Mad Mita, who is apparently to blame for Mila being trapped alone in her version. She tearfully asks the hero to linger, yet he still leaves her and walks away
Kripi Mita
The oldest version of Mita, whom the protagonist meets, differs from the others not only in behaviour, but also in appearance. Probably, the developers of Tamagotchi originally planned to create a completely different visual style. Over time, the idea became outdated, and the original Mita remained an unfinished dummy in the hopelessly crumbling zero version. She has no full-fledged character. She resembles a monster whose motivation is like a negative blob of energy swirling around the image of Mad Mita. After all, only Mad Mita was able to somehow gain possession of Creepy Mita’s will. Creepy Mita is the source of gods of various levels, which is why Mad Mita needs her. Evil Mita uses her as a handy tool to destroy the houses of the different versions of Mita
Mita Core
It is not fully known what this being is or whether it is a Mita. Those who do know of it call the Core Mita, or the keeper of the core. The Core Mita always remains in the null version of the world, in the very room of the core. The Core Keeper simply watches over those who have managed to enter the core room. Could it be that the Mith Core is waiting for someone?
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