This guide is a simple list to alleviate that issue, giving you the option to work on badges the first time through the game.
There will be spoilers, obviously.
Mission 1 – Once Upon A Time
Mission 2 – Running Late On Payday
- Save all groups of civilians
There are 5 in total. As long as you remain undetected while taking out the gunmen guarding them, you should be fine.
Not that one is near Big Ann at the end, and if you take too long to kill her once you get close she will shoot him.
Basically, don’t get into knife throw range of Big Ann until you are ready to kill her with a Showdown Mode knife toss.
- Kill 3 bandits at the same time.
Easy to do with dynamite at the end. Also possible with pushing a rock off a ledge.
- Kill 10 bandits using dynamite.
Near the end, kill as few enemies as possible, taking the ladders on the left up.
- Distract 3 bandits at the same time using Cooper’s coin.
Plenty of chances at the end, also a spot to get it halfways through the mission.
- Don’t save during the mission.
Just do the mission on Beginner difficulty, to save yourself a headache.
- Don’t use firearms.
Pretty simple, no Buntline, no dual revolvers. Knife toss is your friend. Feel free to go crazy with dynamite at the end.
- Speedrun: Complete the mission in under 05:30 minutes.
A few general tips for this kind of badge that should carry forwards. Feel free to do this on Beginner. Skip as many unnecessary kills as possible, and do not hide corpses unless absolutely critical.
Abuse quicksave constantly. Run a bit ahead, figure out what you want to do for the next segment, experiment a bit while quickloading. Then, when ready, speedily execute your plan to your satisfaction, then save.
If you need time to think, press ESC to pause the game, or use quickloads. Showdown Mode does not pause the timer.
Sadly there is no “Speedrun Timer” on the UI while running, but you can press ESC for the pause menu to see a timer.
- Complete the mission on Hard difficulty.
Pretty sure it can be done on Desperado as well, and that this applies to all similar badges.
Mission 3 – Troublemakers In Flagstone
- Make the deaths of 4 targets look like accidents.
The “targets” are the 4 mission objective kills.
The methods of death involve: Throwing a coin at the bull when the target is near, dropping a house facade on a target, dropping a church bell on a target, and poisoning the whiskey of a target with laudanum.
- Don’t kill or knock out anyone in the train track area.
This is the area to the north-east. Plenty of obstacles that provide cover to sneak through the area. Then simply use the house facade accident to kill the target, get out of there, and finish the rest of the mission.
- Don’t touch any bushes or haystacks.
Self explanatory. I recommend a separate run for this.
- Bury Josh
Josh is a special named NPC with a shovel by the open grave in the church area. Simply wait for him and his friends to separate, kill him, then toss him in the freshly dug grave.
- Listen in on 10 private conversations.
Some are marked with a speech bubble, others are just from standing near other NPCs or the targets.
- Kill 3 mission targets at the same time.
This is a bit tricky. You want to clear out the areas of all but the target first, then get ready to poison the target at the brothel, and run to the train track and church area with a character each. Then, when the whiskey has been given by the servant, start the other accidents.
If you have not alerted the targets, the timing should line up. If not, you can try to bring them back in sync with a distraction ala Cooper’s coin.
- Speedrun: Complete the mission in under 07:00 minutes.
See general tips on Mission 2.
- Complete the mission on Hard difficulty.
See general tips on Mission 2.
Mission 4 – Until Death Do Us Part
- Don’t use a disguise.
Self-explanatory.
- Take a photo of the dead groom.
After uniting Cooper and Kate, you want to go back inside and grab the groom, throw him down the balcony, and keep him around while you clear the area around the camera, where you started with Kate.
- With Cooper, enter the building through the main balcony door.
This is before the showdown where Kate shoots the groom.
- Don’t use the Gatling gun.
Near the end, you have the clear the escape area with the Gatling. The trickiest part is getting Kate past the 2 Longcoats. For this, you want to use Kate’s perfume to allow her to run past undetected.
- Kill 15 guards with the Gatling gun.
For this, you either need to lure some of the enemies from the house, or not fully clear the areas before the exit, to give you enough enemies to reach the 15.
- Kill everyone except for civilians.
Make sure to kill, not knock out. Also, there might be a bug with it if you trigger a cutscene with Cooper while holding a corpse.
- Speedrun: Complete the mission in under 15:00 minutes.
See general tips on Mission 2.
- Complete the mission on Hard difficulty.
See general tips on Mission 2.
Mission 5 – The Magnificent Five
- Kill all Long Coats.
The includes the 7 in the second part of the mission, and one besieging the house near the end.
- Finish the mission without using a torch.
This makes the end pretty tough. You want to clear out as much as possibly with the bear trap and snipes from doc before clearing the enemies in front of the house. Then get a good line on the enemies and blast them with the shotgun. You do not need to kill all enemies, all but 3-4 should be enough.
- Don’t save during the mission.
PLAY BEGINNER, please, for your own sanity.
- Win the bet with Hector.
This is after they reunite, your characters start counting kills/knock-outs in dialogue. For this, you want Hector to have the majority when you finish the mission.
And easy way to get this and the next at once, is to keep the numbers balanced until the end, then at the final segment let the respective character throw a torch in the oil-pool to rocket past the other on kills.
- Win the bet with McCoy.
See above, only with McCoy instead of Hector.
- Burn 15 guards in oil puddles.
There is a neat way to do this and get both this and the torchless badge in a single run.
Near the beginning, do not kill, but knock out and tie up enemies. Gather them out in the open, somewhere safe, DO NOT PUT THEM IN BUSHES.
Then when you get Hector, and get introduced to torches, clear the way to an oil puddle. Once done, stack all the unconscious enemies on top of the oil, do a backup save, and LIGHT ‘EM UP.
This should give the badge, and you can then simply reload and continue torchless.
- Speedrun: Complete the mission in under 17:00 minutes.
See general tips on Mission 2.
- Complete the mission on Hard difficulty.
See general tips on Mission 2.
Mission 6 – The Bridge At Eagle Falls (WIP)
- Get the dynamite from the quarry.
Clear both areas, do this badge, then reload and get the next badge.
- Get the dynamite from the shooting range.
See above.
- Don’t use firearms.
Self-explanatory.
- Kill 3 guards with rolling logs.
(TODO)
- Kill 3 guards at the same time in a quarry explosion.
(TODO)
- Kill 5 guards when destroying the bridge.
(TODO)
- Speedrun: Complete the mission in under 13:20 minutes.
See general tips on Mission 2.
- Complete the mission on Hard difficulty.
See general tips on Mission 2.
Mission 8 – One Hell Of A Night (WIP)
- Speedrun: Complete the mission in under xx:xx minutes.
See general tips on Mission 2.
- Complete the mission on Hard difficulty.
See general tips on Mission 2.
Mission 9 – Louisiana Voodoo (WIP)
- Speedrun: Complete the mission in under xx:xx minutes.
See general tips on Mission 2.
- Complete the mission on Hard difficulty.
See general tips on Mission 2.
Mission 10 – Back Alley Jazz (WIP)
- Speedrun: Complete the mission in under xx:xx minutes.
See general tips on Mission 2.
- Complete the mission on Hard difficulty.
See general tips on Mission 2.
Mission 11 – Burn The Queen (WIP)
- Speedrun: Complete the mission in under xx:xx minutes.
See general tips on Mission 2.
- Complete the mission on Hard difficulty.
See general tips on Mission 2.
Mission 12 – Dirt And Blood (WIP)
- Speedrun: Complete the mission in under xx:xx minutes.
See general tips on Mission 2.
- Complete the mission on Hard difficulty.
See general tips on Mission 2.
Mission 13 – A Cart Full Of Gunpowder (WIP)
- Speedrun: Complete the mission in under xx:xx minutes.
See general tips on Mission 2.
- Complete the mission on Hard difficulty.
See general tips on Mission 2.
Mission 14 – The Wages Of Pain (WIP)
- Speedrun: Complete the mission in under xx:xx minutes.
See general tips on Mission 2.
- Complete the mission on Hard difficulty.
See general tips on Mission 2.
Mission 15 – A Captain Of Industry (WIP)
- Speedrun: Complete the mission in under xx:xx minutes.
See general tips on Mission 2.
- Complete the mission on Hard difficulty.
See general tips on Mission 2.
Mission 16 – The Old And The New (WIP)
- Speedrun: Complete the mission in under xx:xx minutes.
See general tips on Mission 2.
- Complete the mission on Hard difficulty.
See general tips on Mission 2.