Map
Marked on the map are all accessible locations, numbered 1-86.
Units counts were pretty much the same over my several playthroughs but may not be exact.
1: Start
2: Units: +7 Peasants
3: Battle: 1+2 Young Wolves
4: Units: +1 Peasant
5: Units: +5 Archers
6: Battle: 1 Young Wolf, 1 Bandit, 3 Peons
7: Unit skill: Rage Shot (Archers)
8: Battle: 3+3+3 Peons, 1 Blacksmith
9: Units: +3 Pathfinders
10: Battle: 4+4+4+4 Vagrant Archers
11: Battle: 4+3+4 Goblins, 4 Young Wolves
12: Chest: 100 gold
13: Shop:
– Peasants (14) – 50 gold/each
– Archers (10)- 90 gold/each
14: Battle: 2+3 Bandits, 3+3 Young Wolves, 3 Bandit Archers (1/3 Achievement Chest)
15: Battle: 5 Bandits, 4+4+3 Vagrant Archers
16: Shop:
– Unit skill: Knife Throw (Pathfinder) – 180 gold
– Pathfinders (5) – 150 gold/each
17: Shop:
– Old Sword (+1 Attack) – Free
18: Battle: 4+3 Vagrant Archers, 5+6 Peons, 3 Blacksmiths
19: Shop:
– Straw Hat (+1 Endurance) – 100 gold
– Yew Bow (20% Damage for archers) – 300 gold
20: Battle: 5+5 Peons, 3+3 Bandit Archers, Commander Fromm (Boss)
21: Spells: Fire Arrow
22: Battle: 4+5+4+5 Students
23: Units: +2 Healers
24: Battle: 7+7 Vagrant Archers, 7 Students
25: Shop:
– Healers (9) – 130 gold/each
26: Battle: 7 Vagrant Archers, 3 Guards, 5 Bandit Archers
27: Battle: 5+6 Vagrant Archers, 4+4 Bandits, 6 Students
28: Stats: +1 Knowledge
29: Spells: Haste
30: Battle: Fire Altar, 13+12 Peons, 6 Pyromaniacs
31: Battle: 7+7+8 Peons, 6+6 Students
32: Shop:
– Hunter’s Cloak (+1 Endurance, +1 Knowledge) – 400 gold
– Basinet (+2 Endurance) – 500 gold
33: Battle: 11+13 Students, 7+7 Blacksmiths, 11 Vagrant Archers
34: Battle: 22+17 Bandits, 8+9 Mercenaries, 20 Pyromaniacs
35: Item: Sword of Sands (+3 Attack, +15% Damage for Swordsmen)
36: Units: +2 Footman
37: Battle: 8+9+8 Young Wolves
38: Shop:
– Archers (22) – 90 gold/each
– Peasants (34) – 50 gold/each
– Pathfinders (14) – 150 gold/each
39: Battle: 6+6 Pyromaniacs, 3+3 Golems, 8 Students (2/3 Achievement Chest)
40: Battle: 9+9 Vagrant Archers, 5+5 Blacksmiths
41: Shop:
– Footmen (3) – 300 gold/each
– Unit skill: Stunning Blow (Footman) – 600 gold
42: Battle: 4+4 Ferocious Wolves, 8+8 Vagrant Archers, 3 Guards
43: Battle: 5+5+5 Golems
44: Shop:
– Wanderer’s Bent (+1 Attack, +2 Magic defense for healers) – 600 gold
– Steel Dagger (+2 Attack, +10% Damage for pathfinders) – 800g
45: Spell: Armor of Fury
46: Battle: 8+8 Pyromaniacs, 3+3 Fire Golems
47: Battle: 7+7 Vagrant Archer, 12+11 Peons, 8 Pyromaniacs
48: Stats: +1 Attack
49: Battle: 3+2 Guards, 7+7 Pyromaniacs, 3 Fire Golems, Archmage Arakin (Boss)
50: Units: +4 Arbalester
51: Battle: 6+6+6+5 Snow Wolves
52: Battle: 8+7 Golems, 8 Ferocious Wolves
53: Stats: +1 Spirit
54: Battle: 12 Vagrant Archers, 4+4 Guards, 9 Bandits, 8 Bandit Archers
55: Battle: 12+12 Young Wolves, 12 Bandits (34g), 12 Bandit Archers
56: Shop:
– Arbalesters (8) – 350 gold/each
57: Battle: 6+5 Snow Wolves, 12+12 Vagrant Archers, 8 Blacksmiths
58: Chest: 500 gold
59: Spell: Inspiration
60: Battle: 4+4 Assassins, 9+10 Bandits, 5 Mercenaries
61: Battle: 5+6 Fire Golems, 8 Golems
62: Stats: +1 Endurance
63: Battle: 6 Ferocious Wolves, 14+14 Vagrant Archers, 21 Peons, 6 Snow Wolves
64: Shop:
– Leather Armor (+3 Endurance) – 1200 gold
– Ataman’s Belt (+2 Spirit, +3% Physical defense for Pathfinders) – 1000 gold
65: Battle: 6+6 Snow Wolves, 11 Bandit Archers, 5 Wolf Leaders, 15 Vagrant Archers (3/3 Achievement Chest)
66: Battle: 17+17 Vagrant Archers, 17+18 Students, 10 Blacksmiths
67: Stats: +1 Knowledge
68: Units: +3 Knights
69: Battle: 11+11 Young Wolves, 6+6 Mercenaries, 7 Assassins
70: Shop:
– Healers (16) – 130 gold/each
– Footmen (7) – 300 gold/each
71: Battle: 15+13 Bandit Archers, 7+7 Golems, 7 Mercenaries
72: Battle: 12+11 Blacksmiths, 14+14 Bandits, 15 Bandit Archers
73: Shop:
– Unit skill: Blow of Will (Knight) – 1800 gold
– Knights (3) – 1000 gold/each
74: Battle: 17+17 Pyromaniacs, 9+9+9 Golems
75: Battle: 21+21 Students, 5+5 Mages, 10 Guards
76: Spell: Fire Rain
77: Battle: 22+21 Vagrant Archers, 7+7 Ice Golems, 9 Snow Wolves
78: Battle: 8+8 Snow Wolves, 6+6 Wolf Leaders, 20 Bandits
79: Stats: +1 Spirit
80: Battle: 22+22+22+22 Vagrant Archers, 33+33 Peons
81: Shop:
– Northern Helmet (+3 Endurance, +1 Spirit) – 2000 gold
– Northern Belt (+3 Spirit, +1 Endurance, +1 Attack) – 1500 gold
– Chain Mail (+2 Endurance, +3 Knowledge) – 2500 gold
82: Battle: 18+18 Pyromancers, 8+8 Guards, 17 Bandit Archers
83: Story: Gates
84: Battle: 22+22+21 Bandits (69g+70g+g), 9+9 Assassins
85: Story: Opens gates
86: Battle: 8+8 Snow Wolves, 5+6 Ice Golems, 7+7 Assassins, King Sigurd (Boss)
Items
Units
All the units in the game:
Bestiary
Enemies you come across during the game, roughly in the order of appearance.
Levels with stat choices
Each level up there is a choice between two stats.
Braveland is released on Mar 17, 2014, This guide is post by Longiste