So I found that the Vanilla Inventory amounts were a bit unfair and that the lantern used oil way to quickly. If you agree with this and want to change it follow these steps:
Recommend having Notepad++ but regular Notepad will work as well.
Go to: This PC > Drive(Game Stored on) > SteamLibrary > steamapps > common > Amnesia Rebirth > config
Open: Inventory.cfg
<ItemType ID="Lantern">
<Bulk MaxAmount="10" Container="true" ContentType="Oil" InitAmountRange="0,0"/>
<Inventory Icon="inventory_item_lamp"/>
<Use OnWorld="true"/>
<Hands UsesArmAnimation="true" LeftHand="true" LightSource="true" EntityFile="lantern_new_hand.ent"/>
</ItemType>
This is the Lantern. Change the <Bulk MaxAmount=”10″ to a higher number, I changed mine to 50. This will change the amount of Oil you can put into the Lantern.
<ItemType ID="Matchbook">
<Bulk MaxAmount="10" InitAmountRange="1,3"/>
<Inventory Icon="inventory_item_matches" PickupIcon="inventory_item_match_single"/>
<Hands UsesArmAnimation="false" LeftHand="true" LightSource="true"/>
<Use OnWorld="false"/>
</ItemType>
This is the amount of Matchbooks you can carry, simply change <Bulk MaxAmount=”10″ to a higher number or -1 for unlimited(if you do this it will take away the amount you have in the inventory, it will simply show that you have the item) Change InitAmountRange=”1,3″ to a higher number as well, this will change the amount of Matches you receive when picking up a Matchbook. For the vanilla, when you pick up a Matchbook you will receive between 1 and 3 Matches.
<ItemType ID="Laudanum" >
<Bulk MaxAmount="-1"/>
<Inventory Icon="inventory_item_luciditypotion"/>
<Use OnSelf="true"/>
</ItemType>
Same as the Lantern and the Matchbook, I changed this number from unlimited to 100 so I could track how many I have in my inventory.
<!-- OIL TYPES -->
<ItemType ID="HerbertOil">
<Bulk MaxAmount="100" ContentType="Oil"/>
<Inventory Icon="inventory_item_herbert_oil"/>
<Use OnSelf="true"/>
</ItemType><ItemType ID="ModernOil" >
<Bulk MaxAmount="100" ContentType="Oil"/>
<Inventory Icon="inventory_item_modern_oil"/>
<Use OnSelf="true"/>
</ItemType><ItemType ID="AlchemistOil">
<Bulk MaxAmount="100" ContentType="Oil"/>
<Inventory Icon="inventory_item_alchemist_oil"/>
<Use OnSelf="true"/>
</ItemType>
<!-- END OIL TYPES -->
These are all the Oil types in the game. I forgot the default values, but if you’ve made it this far on this discussion then you know what to do on these three item types. For all three: <Bulk MaxAmount=”#” change the # to the value you want and save. Don’t for get to Save or the changes will not take effect. Also, I wouldn’t mess around with the other parameters for it may mess the game up. It will also be wise to make a copy of the vanilla Inventory.cfg just in case you mess something up and need to go back to default. Hope you enjoy 🙂
By Gecko_Jeeper
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