Loop hero doesn’t hold your hand so I am offering mine. Let us rebuild.
Card Combos
Hungry Grove
- Put a blood grove next to a grove then use oblivion to remove the grove.
Blood Path
- Place 2 battlefields next to each other
Blooming Meadow
- A normal meadow generates 2HP at the beginning of each day. A blooming grove generates 3HP. To make it bloom place it next to any other card other than another meadow.
Goblin Camp
- A goblin camp will spawn as soon as you place your 10th stone tile.
Overgrown Field
- Place a village then wheat fields beside it then destroy the village
Goblin Lookout
- Place a swamp in front of a goblin camp
Resource Guide
Mountain Peak
- Placing 3 by 3 rocks will create mountain peak.
- Gives a 120HP bonus and an additional 5 for each rock or mountain placed around it
- Every 2 days will spawn a harpy that will randomly fly onto the path
Treasury
- Each rock, mountain or meadow will give a random item.
- Once the treasury is surrounded it will give a large amount of random items.
Empty Treasury
- Worth noting, now that the treasury is empty it will spawn a gargoyle every 3 days.
- Can be destroyed
Cemetery
- Cemeteries drops pebbles as you pass through them
Grove
- Groves drop stable branches
Scrap Metal
- So far the best way to get scrap metal I have found is to fill your inventory until they fall off the end. Turns into 1 scrap metal which will turn into stable metal when you have 13.
Related Posts:
- Loop Hero: All Tile Combination Lists
- Loop Hero: How Many Classes & Cards Does This Game Have?
- Loop Hero: Warrior Guide for Infinite Loops
- Loop Hero: Tips & Tricks (Basic Bestiary)
- Loop Hero: How to Beat Omega as Rogue with Hardly Any Camp Items